Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 12-31-2024, 11:52 PM
Movement
Sarnak
 
Join Date: Sep 2011
Posts: 82
Question Some spells/AAs arent updating

So basically what is happening is in multiple scenarios spells arent updating even though I am editing them on the database side (stuff like cast time, recast time, etc) AND dbl checking the changes are taking place. Every time I do this I make sure the server is not up and then start the server and then log in and check changes. The process goes as follows:

1.) Get an idea for a spell change
2.) log out character
3.) shut down the server
4.) hop to HeidiSQL and find the spell/AA then make appropriate changes
5.) verify change took place in the DB
6.) go to /bin/ folder of server and execute export client files
7.) copy/overwrite those client files to my EQ (client) folder
8.) log in and test changes

Here is whats happening and I will give some examples:

I changed Enchanter Dire Charm AA to instant cast, and it never updates - stays 15 seconds or whatever.
(In fact I changed all instances of "Dire Charm" in the DB to be cast time 0 to no effect)

I changed the "numhits" for druid AA Wrath of the Wild to 100 or 500 hits and changed the damage but it never updates the damage and the numhits finally increased to 100, but never 500 (not sure if there is a cap on numhits)

I changed some spells for druid, shm, SK and changed cast times and although the cast times work if you make a shm/SK/DRU player character, however any BOTS still follow the vanilla unchanged rules. The weird thing about this is, regarding bots - they DO now cast heals instantly (as heals were updated), but buffs (and I think DoT/DD spells, debuffs) it didn't change.

So I guess my question is:

Why are some bot spells not updating from the DB changes to spells? Arent they making calls to the spellsnew db for casting whatever spell is in their framework?

Also why are some AA abilities/spells so resistant to changes, even though I am making sure I am editing all ranks but they still wont update.

Last question and unrelated, but if anyone could help me it would be awesome: How do I make spell memming (as in the spell is in your book but not in your spellgems yet) faster?

Edit: I think I have this fixed, im still testing and making sure i have it resolved. If it is fixed ill post an update here in a bit.

Last edited by Movement; 12-31-2024 at 11:54 PM.. Reason: clarification
Reply With Quote
 

Tags
spells


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:09 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3