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Old 09-26-2003, 03:49 AM
Nautfat
Sarnak
 
Join Date: Sep 2003
Location: Memphis, Tennessee
Posts: 38
Default Lots of Bugs & Screenshots (5.0-DR3)

(note: Containers, Items on Cursor, Item Effects, Spell Casts, and 1hs Weapon bugs & screenshots are from StudentQuest Server, The Zone bug & screenshots are from Legit Sucks Server)

CONTAINERS: Some containers are working, and some aren't. I can't find any common ground between the working ones and broken ones aside from 100 percent weight reduction.
See Screenshot: http://bellsouthpwp.net/s/c/sconnery.../Container.jpg

"ITEM ON CURSOR": When items are dropped, or overflowed to the ground from a full inventory, they get stuck on the cursor, invisible. Once zoned/camped/dead, the item being reported as being 'on the cursor' shows up in tangible form. If camped, they sometimes even appear in the Secondary/Range/Ammo slot.
See Screenshot: http://bellsouthpwp.net/s/c/sconnery/EmuSS/Cursor.jpg
(No screenshot available of a sandwich in the Range slot or such, sorry. You'll just have to trust me.)

ITEM EFFECTS: These are very, very bugged, and I haven't been able to find a common thread in any of them. It seems completely random. While the Fungi Tunic, Belt of the Great Turtle, Runebanded Girdle, and Guide Armor all have the correct (Worn) or (Cast time:*) tag, most of the rest is all (Combat). On the few items that ARE reported correctly as having a (Cast Time: 6.9), they are always out of charges, even if they have unlimited charges, like the Guide Clickies, for example.
See Screenshot: http://bellsouthpwp.net/s/c/sconnery...temEffects.jpg

SPELL CASTS: This only refers to actual spell casts, not the #castspell command. When a spell is cast, the server seems to think the spell is being cast forever after it's actually done casting. You must zone or camp to reset it.
See Screenshot: http://bellsouthpwp.net/s/c/sconnery/EmuSS/Spells.jpg

1HS WEAPONS: I address this as being only a 1HS bug, because I haven't seen it on any other skill. Some weapons, as everyone knows, are reporting as Skill: Archery instead of Skill: 1h Slashing. What you may NOT have noticed, is the common grounds. 1.) All bugged weapons are NO DROP. All droppable weapons are reporting skills correctly. 2.) All bugged weapons are missing their Augmentation compatibility information. (Insert Edit: I just noticed the Singing Short Sword is missing it's "All Instruments" tag, as well as the 122 Delay bug. Note to self: Check other Bard instruments for similar bugs.)
See Screenshot:
http://bellsouthpwp.net/s/c/sconnery/EmuSS/Weapons.jpg

ZONING WITH #ZONE: Read this intro before looking at the screenshots !! This one is pretty confusing, and I *think* it only happens on zoning in and out of cshome, not sure though. I can't recall if I've seen it anywhere else. Basically, you can "#zone nexus" from, say, "freportw", and you'll land in a Virtual Nexus (Nexus Graphics) but you have the spawn table from West Freeport with you. If there are any spawns from West Freeport at coordinates that don't exist in Nexus, those spawns will warp to the safe point, which would be on top of your head, since you, yourself, are at the safe point. So, you're standing in the Nexus, Guards and such on top of your head from West Freeport. Do a /who, and it says your in West Freeport. You'll also notice upon looking up, that when you zoned, it said "You have entered West Freeport," even though your standing in the middle of a 'virtual' Nexus. One more thing that I forgot to get a screenshot of was this: If you walk to, say, "100 x 100 x -50" in your 'virtual' Nexus, which might be just the Kunark portal pad, you'll get punted for what seems to be no reason to the Safe Point Coordinates for West Freeport, only in the 'virtual' Nexus, because the coordinates "100 x 100 x -50" are 'bad' in West Freeport, and are considered to be "Under World." . . . Basically, my theory, is that the server thinks your in West Freeport, but your client thinks your in Nexus. How that stuff happens, only Dev's know.
As always, See Screenshots (in chronological order):
http://bellsouthpwp.net/s/c/sconnery/EmuSS/ZoneSS1.jpg
http://bellsouthpwp.net/s/c/sconnery/EmuSS/ZoneSS2.jpg
http://bellsouthpwp.net/s/c/sconnery/EmuSS/ZoneSS3.jpg
http://bellsouthpwp.net/s/c/sconnery/EmuSS/ZoneSS4.jpg
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