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  #1  
Old 01-14-2004, 04:32 AM
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Scorpious2k
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Default Making lastname work

NPC_types has a column called lastname. The lastname text goes under the NPC's name in parenthesis (like you see with the merchants and bankers). In current releases of EQEmu, it isn't implemented.

Here is how to make it work.

First, you will need to change the definition to the table. lastname needs to be changed so it can no longer be NULL. If you don't do this, your zone server will crash. Use the following mysql line to make the change:

Code:
alter table npc_types  modify lastname varchar(32) NOT NULL default '';
Once this is done, you are ready to change the code. In common/database.cpp Database:BLoadNPCTypes change the line that reads

Code:
MakeAnyLenString(&query, "SELECT id,name,level,race,class,hp,gender,texture,helmtexture,size,loottable_id, merchant_id, banish, mindmg, maxdmg, npcspecialattks, npc_spells_id, d_meele_texture1,d_meele_texture2, walkspeed, runspeed,fixedz,hp_regen_rate,mana_regen_rate,aggroradius,bodytype,npc_faction_id,face FROM npc_types");//WHERE zone='%s'", zone_name
to read

Code:
MakeAnyLenString(&query, "SELECT id,name,level,race,class,hp,gender,texture,helmtexture,size,loottable_id, merchant_id, banish, mindmg, maxdmg, npcspecialattks, npc_spells_id, d_meele_texture1,d_meele_texture2, walkspeed, runspeed,fixedz,hp_regen_rate,mana_regen_rate,aggroradius,bodytype,npc_faction_id,face,lastname FROM npc_types");//WHERE zone='%s'", zone_name
then a few lines below that you will find

Code:
					tmpNPCType.mana_regen = atoi(row[23]);
                			tmpNPCType.aggroradius = (sint32)atoi(row[24]);
                			if (row[25] && strlen(row[25]))
                			    tmpNPCType.bodytype = (int8)atoi(row[25]);
                			else
                    			    tmpNPCType.bodytype = 0;
					tmpNPCType.npc_faction_id = atoi(row[26]);
					tmpNPCType.luclinface=atoi(row[27]);
insert this line after that

Code:
strncpy(tmpNPCType.lastname, row[28], 32);
Now, in zone/mob.cpp Mob::FillSpawnStruct you will find the line

Code:
strcpy(ns->spawn.last_name, ns->spawn.last_name);
this should be changed to

Code:
strcpy(ns->spawn.last_name, lastname);
And that should do it.
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  #2  
Old 01-14-2004, 06:19 AM
Shawn319
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Default

but whats the purpose of lastname now? we use _'s to show more than one word names.


Guard_Xama00
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Old 01-14-2004, 06:51 AM
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Scorpious2k
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Default

Quote:
Originally Posted by Shawn319
but whats the purpose of lastname now? we use _'s to show more than one word names.
True, this puts it in "()" under the name - for NPC's

Guard_Xama
(King's Guard)

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  #4  
Old 01-14-2004, 10:16 AM
mattmeck
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!!!!
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  #5  
Old 01-15-2004, 04:15 AM
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Scorpious2k
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Quote:
Originally Posted by mattmeck
!!!!
Sorry Matt... that was intended as an example only. I know you wouldn't hurt a hair on a newbie's head in real life....
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