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  #1  
Old 10-08-2006, 06:26 PM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default Purpose of player_choice?

I have been digging through the server files and the wikki trying to figure this one out, but the only way i can really find the stats I need is to log into the server with a character to see what the number is.

Under start_zone:
What does the player_choice relate to? I see positions for race, class, diety and for the life of me I cannot figure out what that field is for...

Another question I haven't been able to find a steadfast answer to, if anyone would be so kind: Is there a default setting I can set a field to include all possible combinations? (such as: all Paladins start at x,y,z loc)

sorry for the stupid question. I am currently setting up a new starting zone on my server and not all of the possible combinations are listed in my start_zone file.
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  #2  
Old 10-15-2006, 06:05 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
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my guess is it relates to what zone the player selects in the client for thier start zone... such that you could choose to put them somewhere else.

please update the wiki.
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  #3  
Old 10-15-2006, 05:34 PM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

That would seem redundant, since there is already a location for starting zone. I will dig a bit more with experiments and see if i can narrow down what the field intends to apply. Perhaps if they are even doing anything at all...

as for updating the wikki, I won't do that until i have something certain to post. I'm just hoping to clean some excess coding up that might not need to be there anymore.
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  #4  
Old 10-17-2006, 12:48 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
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It's not redundant if you are a Human, since you can start in Freeport -or- Qeynos. Therefore, there would be a player choice. Which one?
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  #5  
Old 10-17-2006, 05:02 AM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

ahh, yes. I keep forgetting about those silly humans.

Thanks for the clarification.
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  #6  
Old 10-17-2006, 07:06 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
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I guess that bears the question, if the architecture is in place to support multiple choice for home city, can you just change it in the Starting Cities and give Iksars a new home in South Qeynos? hehe.
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