Ok I thought this was an older bug I remember it from a long time ago but seems like it stopped being an issue at one point on my server but now it is back..
Basically if an event has to many adds that spawn and are killed to fast then the Clients crash.. Which it used to be the Zone would crash
I like the new way better actually that's way cooler but has there been any steps to resolve the issue itself and if not can anyone suggest a fix for this ? I'm not really sure exactly what causes it to happen.. Perhaps a special attack or attack speed setting on the npc ?
Anyway any tips would be much appreciated
Morty