Sorry, I was referring to the function to resolve the problem, rather than an identical function that's described above. If you're stuck, /rewind would pull you out on EQLive. I think giving someone the ability to move to the safespot with a command is pretty iffy as far as exploits are concerned (even with a "make sure they're still for x amount of time and not moving during the command, etc). I'd rather see the /rewind function put in. I thought someone posted the OpCodes for it a while back, if I can remember to look into it later, I'll see if I can look into it.
Dax
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Daxum
Former ServerOp - Vallon Zek / Tallon Zek Emu Server - Legit / Guild PvP - (2007 - 2011 RIP)
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