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Old 03-14-2017, 10:57 PM
ghanja's Avatar
ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
Default GM Functions in global_player.pl

Having offloaded a few of the EVENT_SAY functions on a few active servers, seems they come appreciated. I'm certain format/form/code in the below could be optimized, as some things have changed revisions here and there and, well, once they worked, I left them alone to work on other pending projects/code.

If nothing else, it may give others ideas or what not. I'm bored with no current project to work on, so, figured I'd post some junk. I love statistics, thus the reason for many of the qglobals flying around in otherwise (to most) unnecessary EVENT's.


quests/global/global_player.pl
Code:
## Dependencies: DBI Perl installation, Akka's Doors Manipulation and proper settings in your /plugins/LoadMysql.pl
## Why: Doors Manipulation 
$MINACCESSLEVELFORGMSTUFF = 80; ## ACCESS LEVEL NEEDED FOR GM STUFF
sub EVENT_SAY {
	if ($status >= $MINACCESSLEVELFORGMSTUFF) {
		@args = split(' ', $text);
		##
		## plugin::Doors_Manipulation_EVENT_SAY();  ## Great plugin from Akkadius commented out in case you dont use/have it (but you should!)
		##
		#######################################
		if ($text=~/#gmcommands/i) {
			$client->Message(315,"-----------------------------------");
			$client->Message(315,"Custom Commands Available:");
			$client->Message(315,"-----------------------------------");
			$client->Message(315,"#zemzone - Display and/or adjust ZEM for a zone");
			$client->Message(315,"#gmwho - GM show who's in the zone with IP address(es)");
			$client->Message(315,"#linked - Show targetted players IP linked accounts");
			$client->Message(315,"#gotoinstance - Goto instances via identifier number");
			$client->Message(315,"#summonall - Will summon all players (not GMs) to your current location");
			$client->Message(315,"#returnplayers - Will return players to their last position before #summonall");
			$client->Message(315,"#psay - Makes targetted player shout whatever you want");
			$client->Message(315,"#pshout - Makes targetted player shout whatever you want");
			$client->Message(315,"#getaway - Knockback of all non-gm players within distance 30");			
		}
		#######################################
		elsif ($text=~/#gotoinstance/i) {
			if($arg[1]) {
				$connect = plugin::LoadMysql();
				$query =	"SELECT
							zone.zoneidnumber,
							zone.safe_x,
							zone.safe_y,
							zone.safe_z
							FROM
							zone
							WHERE
							short_name = '" . $arg[1] . "'";
				$query_handle = $connect->prepare($query);
				$query_handle->execute();
				while (@row = $query_handle->fetchrow_array()){ $ISL[0] = [@row];}
					$client->Message(15, "Sending you to zonesn: $arg[1] version: $arg[2] with identifier number: $arg[3]");
					plugin::SendToInstance("public", "$arg[1]", $arg[2], $ISL[0][1], $ISL[0][2], $ISL[0][3], "$arg[3]", 65000);
				}
			else {
				$client->Message(15, "Usage: #gotoinstance <zonesn> <version> <identifier number>");
			}
		}
		#######################################
		elsif ($text=~/#linked/i) {
			if ($client->GetTarget()->IsClient()) {
				$client->Message(11, "-------------------------------------------------------------------------");
				$client->Message(11, "[GM:] Showing Linked Accounts for Targetted Player");
				$client->Message(11, "-------------------------------------------------------------------------");
				my $dbh = plugin::LoadMysql();
				my $sth = $dbh->prepare("
											SELECT accid, name
											FROM account_ip
											INNER JOIN character_data
											ON account_ip.accid = character_data.account_id
											WHERE account_ip.ip = ?
										");
				$sth->bind_param(1,ConvertIP($client->GetTarget()->CastToClient->GetIP()));
				$sth->execute();
				while (my @row = $sth->fetchrow_array()) {
					my ($account_id, $playername ) = @row;
					quest::gmsay ("    Account ID: ".$account_id." --- Name: ".$playername."", 11, 1);
				}
				$sth->finish();
				$dbh->disconnect();
			}
			else {
				$client->Message(15, "[GM:] You MUST target a PLAYER to use this command!");
			}
		}
		#######################################
		elsif ($args[0]=~/#zemzone/i){
			if (($args[1]) && (!$args[2])) {
				my $zonetochange = $args[1];
				my $dbh = plugin::LoadMysql();
				my $sth=$dbh->prepare('SELECT zone_exp_multiplier FROM zone WHERE short_name = ?') 
					or die "Couldn't prepare statement: " . $dbh->errstr;
				$sth->bind_param(1,$zonetochange);
				$sth->execute();
				my $currentzem = $sth->fetchrow_array();
				$client->Message(15, "[GM:] Current ZEM for ".plugin::Zone("LN",$zonetochange)." is $currentzem");
			}
			elsif ($args[1] && $args[2]) {
				my $zonetochange = $args[1];
				my $changezem = $args[2];
				my $dbh = plugin::LoadMysql();
				$sth = $dbh->prepare('SELECT zone_exp_multiplier FROM zone WHERE short_name = ?')
					or die "Couldn't prepare statement: " . $dbh->errstr;					
				$sth->bind_param(1,$zonetochange);
				$sth->execute();
				my $currentzem = $sth->fetchrow_array();
				$client->Message(315, "UPDATING: Changing ZEM for ".plugin::Zone("LN",$zonetochange)." from $currentzem to $changezem");
				$sth = $dbh->prepare('UPDATE zone SET zone_exp_multiplier = ? WHERE short_name = ?')
					or die "Couldn't prepare statement: " . $dbh->errstr;					
				$sth->bind_param(1,$changezem);
				$sth->bind_param(2,$zonetochange);
				$sth->execute();
				$client->Message(15, "[GM:] NOTIFICATION: ZEM for ".plugin::Zone("LN",$zonetochange)." changed from $currentzem to $changezem !");
				quest::reloadallrules();
			}
			else { 
				$client->Message(315,"Usage: #ZEMZONE [zonesn] (without backets) to view ZEM for specified [zonesn]"); 
				$client->Message(315,"Usage: #ZEMZONE [zonesn] [newzem] (without backets) to change ZEM for specified [zonesn] to [newzem]"); 
			}
		}
		#######################################		
		elsif ($text=~/#getaway/i) {
			@zoneclients = $entity_list->GetClientList();
			foreach $singleclient (@zoneclients) {
				if (($singleclient->AccountID() != $client->AccountID()) && (not $singleclient->GetGM())) {
					$singleclient->BuffFadeBySlot($singleclient->GetBuffSlotFromType(57), 1);
					$singleclient->BuffFadeBySlot($singleclient->GetBuffSlotFromType(58), 1);
					if ($client->CalculateDistance($singleclient->GetX(),$singleclient->GetY(),$singleclient->GetZ()) <= 30) {
						$singleclient->DoKnockback($client, 7, 5);
					}
				}
			}
		}
		#######################################
		elsif ($text=~/#summonall/i) {
			quest::delglobal("summonallzone");
			quest::delglobal("summonallx");
			quest::delglobal("summonally");
			quest::delglobal("summonallz");
			quest::delglobal("summonallh");
			$client->SetGlobal("summonallzone",$zoneid,7,"F");
			$client->SetGlobal("summonallx",$client->GetX(),7,"F");
			$client->SetGlobal("summonally",$client->GetY(),7,"F");
			$client->SetGlobal("summonallz",$client->GetZ(),7,"F");
			$client->SetGlobal("summonallh",$client->GetHeading(),7,"F");
			quest::crosszonesignalnpcbynpctypeid(10, 14000);
		}		
		#######################################
		elsif ($text=~/#psay/i) {
			if($arg[1]) {
				if ($client->GetTarget()->IsClient()) {
					$formattedstring = "";
					for ($count = 1; $count < scalar(@args); $count++) {
						$formattedstring = $formattedstring." ".$args[$count];
					}
					$client->GetTarget()->CastToClient()->Say($formattedstring);
				} else {
					$client->Message(315,"Target must be a player!");
				}
			} else {
				$client->Message(315,"Usage: Target player and type #psay <text>");
			}
		}
		#######################################
		elsif ($text=~/#pshout/i) {
			if($arg[1]) {
				if ($client->GetTarget()->IsClient()) {
					$formattedstring = "";
					for ($count = 1; $count < scalar(@args); $count++) {
						$formattedstring = $formattedstring." ".$args[$count];
					}
					$client->GetTarget()->CastToClient()->Shout($formattedstring);
				} else {
					$client->Message(315,"Target must be a player!");
				}
			} else {
				$client->Message(315,"Usage: Target player and type #pshout <text>");
			}
		}
		#######################################
		elsif ($text=~/#returnplayers/i) {
			quest::crosszonesignalnpcbynpctypeid(10, 15000);
		}
		#######################################
		elsif ($text=~/#gmwho/i) {
			my %classhash = (
				1 	=> "Warrior",
				2 	=> "Cleric",
				3 	=> "Paladin",
				4 	=> "Ranger",
				5 	=> "Shadow Knight",
				6 	=> "Druid",
				7 	=> "Monk",
				8 	=> "Bard",
				9 	=> "Rogue",
				10	=> "Shaman",
				11	=> "Necromancer",
				12	=> "Wizard",
				13	=> "Magician",
				14	=> "Enchanter",
				15	=> "Beastlord",
				16	=> "Berserker",
			);
			my %racehash = (
				1	=>	"Human",
				2	=>	"Babarian",
				3	=>	"Erudite",
				4	=>	"Wood Elf",
				5	=>	"High Elf",
				6	=>	"Dark Elf",
				7	=>	"Half Elf",
				8	=>	"Dwarf",
				9	=>	"Troll",
				10	=>	"Ogre",
				11	=>	"Halfling",
				12	=>	"Gnome",
				128	=>	"Iksar",
				130	=>	"Vah Shir",
				330	=>	"Froglok",
			);
			my %clientversionhash = (
				1	=>	"P99",
				2	=>	"Tit",
				4	=>	"SoF",
				8	=>	"SoD",
				16	=>	"UF",
				32	=>	"RoF",
				64	=>	"RoF2",
			);
			$client->Message (11, "----------------------------------------");
			$client->Message (11, "[GM:] Players in Zone:");
			$client->Message (11, "----------------------------------------");
			my @clientsarray = $entity_list->GetClientList();
			foreach my $singleclient (@clientsarray) {
				my $clientguildname;
				if (quest::getguildnamebyid($singleclient->GuildID())) {
					$clientguildname = "".quest::getguildnamebyid($singleclient->GuildID())."";
				} 
				else { 
					$clientguildname = "NG"; 
				}
				my $wholist =	"[".$singleclient->GetLevel()." ".plugin::customclass($singleclient->GetClass(),$singleclient->GetDeity()).
								"] ".$singleclient->GetName()." (".$classhash{$singleclient->GetClass()}.") (".
								$racehash{$singleclient->GetRace()}.") <".$clientguildname."> [IP: ".ConvertIP($singleclient->GetIP())."] ".
								"[Client: ".$clientversionhash{$client->GetClientVersionBit()}."]";
				$client->Message (11, "".$wholist."");
			}
			$client->Message (11, "-------------------------------------------------------------------");
			$client->Message (11, "There are ".scalar (@clientsarray)." players in zone!");
		}
	}
}

sub EVENT_CONNECT {
	my %clientverhash = (
		1	=>	"P99",
		2	=>	"Ti",
		4	=>	"SoF",
		8	=>	"SoD",
		16	=>	"UF",
		32	=>	"RoF",
		64	=>	"RoF2",
	);
	#######################
	## New Toon Handling ##
	#######################
	if (!defined $qglobals{"newtoon"}) {
		quest::setglobal("newtoon",1,5,"F");
		quest::gmsay ("-----------------------------------------------------------------------------------------------", 257, 1);
		quest::gmsay ("[GM:] <$name> newly created toon, checking IP linked characters:", 11, 1);
		quest::gmsay ("-----------------------------------------------------------------------------------------------", 11, 1);
		my $dbh = plugin::LoadMysql();
		my $sth = $dbh->prepare("
									SELECT accid, name
									FROM account_ip
									INNER JOIN character_data
									ON account_ip.accid = character_data.account_id
									WHERE account_ip.ip = ?
								");
		$sth->bind_param(1,ConvertIP($client->GetIP()));
		$sth->execute();
		while (my @row = $sth->fetchrow_array()) {
			my ($account_id, $playername ) = @row;
			quest::gmsay ("    Account ID: ".$account_id." --- Name: ".$playername."", 11, 1);
		}
		$sth->finish();
		$dbh->disconnect();
		quest::gmsay ("-----------------------------------------------------------------------------------------------", 257, 1);
	} else {
		quest::gmsay ("-----------------------------------------------------------------------------------------------", 14, 1);
		quest::gmsay ("[GM:] New Connection [IP:".ConvertIP($client->GetIP())."]:", 11, 1);
		if($uguild_id > 0) {
			my $guildname = quest::getguildnamebyid($uguild_id);
			quest::gmsay("($ulevel $class) $name ($race) <$guildname> ZONE: $zonesn", 11, 1);
		}
		else {
			quest::gmsay("($ulevel $class) $name ($race) <UNGUILDED> ZONE: $zonesn", 11, 1);
		}
		quest::gmsay ("Account Name :: [".$client->AccountName()."] --- Status :: [".$status."] --- Client :: [".$clientverhash{$client->GetClientVersionBit()}."]", 11, 1);
		quest::gmsay ("-----------------------------------------------------------------------------------------------", 14, 1);
	}
}

sub EVENT_DISCOVER_ITEM {
	if (!defined $qglobals{"discovereditems"}) {
		quest::setglobal("discovereditems",1,5,"F");
	}
	else {
		quest::setglobal("discovereditems",$qglobals{"discovereditems"}+1,5,"F");
	}
}

sub EVENT_FORAGE_FAILURE {
	if (!defined $qglobals{"foragefails"}) {
		quest::setglobal("foragefails",1,5,"F");
	}
	else {
		quest::setglobal("foragefails",$qglobals{"foragefails"}+1,5,"F");
	}
}

sub EVENT_FORAGE_SUCCESS {
	if (!defined $qglobals{"foragesuccesses"}) {
		quest::setglobal("foragesuccesses",1,5,"F");
	}
	else {
		quest::setglobal("foragesuccesses",$qglobals{"foragesuccesses"}+1,5,"F");
	}
}

sub EVENT_DUEL_LOSE {
	if (!defined $qglobals{"duelslost"}) {
		quest::setglobal("duelslost",1,5,"F");
	}
	else {
		quest::setglobal("duelslost",$qglobals{"duelslost"}+1,5,"F");
	}
}

sub EVENT_DUEL_WIN {
	if (!defined $qglobals{"duelswon"}) {
		quest::setglobal("duelswon",1,5,"F");
	}
	else {
		quest::setglobal("duelswon",$qglobals{"duelswon"}+1,5,"F");
	}
}

sub EVENT_COMBINE_SUCCESS {
	if (!defined $qglobals{"tscombines"}) {
		quest::setglobal("tscombines",1,5,"F");
	}
	else {
		quest::setglobal("tscombines",$qglobals{"tscombines"}+1,5,"F");
	}
}

sub EVENT_COMBINE_FAILURE {
	if (!defined $qglobals{"tsfailures"}) {
		quest::setglobal("tsfailures",1,5,"F");
	}
	else {
		quest::setglobal("tfailures",$qglobals{"tsfailures"}+1,5,"F");
	}
}

sub EVENT_LOOT {
	if (!defined $qglobals{"looteditems"}) {
		quest::setglobal("looteditems",1,5,"F");
	}
	else {
		quest::setglobal("looteditems",$qglobals{"looteditems"}+1,5,"F");
	}
}

sub EVENT_TRADE {
	if (!defined $qglobals{"tradeditems"}) {
		quest::setglobal("tradeditems",1,5,"F");
	}
	else {
		quest::setglobal("tradeditems",$qglobals{"tradeditems"}+1,5,"F");
	}
}

sub EVENT_SIGNAL {
	if ($signal == 50) {
		if (not $client->GetGM()) {
			my $presummonzone = $qglobals{"presummonreturnzone"};
			my $presummonx = $qglobals{"presummonreturnx"};
			my $presummony = $qglobals{"presummonreturny"};
			my $presummonz = $qglobals{"presummonreturnz"};
			my $presummonh = $qglobals{"presummonreturnh"};
			$client->MovePC($presummonzone, $presummonx, $presummony, $presummonz, $presummonh);
		}
	}
}

sub EVENT_DEATH_COMPLETE {
    # PVP Death
	if ($entity_list->GetMobByID($killer_id) && $entity_list->GetMobByID($killer_id)->IsClient()) {
		if (!defined $qglobals{"pvpdeaths"}) {
			quest::setglobal("pvpdeaths",1,5,"F");
		}
		else {
			quest::setglobal("pvpdeaths",$qglobals{"pvpdeaths"}+1,5,"F");
		}
    }
	else {
		if (!defined $qglobals{"deaths"}) {
			quest::setglobal("deaths",1,5,"F");
		} else {
			quest::setglobal("deaths",$qglobals{"deaths"}+1,5,"F");
		}
	}
}

sub EVENT_CLICKDOOR {
    ## if($status >= $MINACCESSLEVELFORGMSTUFF){
    ##    plugin::Doors_Manipulation_EVENT_CLICKDOOR();
    ## }
}

sub ConvertIP {
	my $longip = $_[0];
	$firstoctet = $longip % 256;
	$longip -= $firstoctet;
	$longip /= 256;
	$secondoctet = $longip % 256;
	$longip -= $secondoctet;
	$longip /= 256;
	$thirdoctet = $longip % 256;
	$longip -= $thirdoctet;
	$longip /= 256;
	my $convertedip = "$firstoctet.$secondoctet.$thirdoctet.$longip";
	return $convertedip;
}


Below is needed for the summoning/returning (which I -believe- was working).

/quests/global/zone_controller.pl
Code:
sub EVENT_SIGNAL {
	#######        #summonall command
	if ($signal == 14000) {
		my @clientlist = $entity_list->GetClientList();
		foreach $singleclient (@clientlist) {
			if (not $singleclient->GetGM()) {
				$singleclient->SetGlobal("presummonreturnzone",$singleclient->GetZoneID(),5,"F");
				$singleclient->SetGlobal("presummonreturnx",(int($singleclient->GetX() * 100) / 100),5,"F");
				$singleclient->SetGlobal("presummonreturny",(int($singleclient->GetY() * 100) / 100),5,"F");
				$singleclient->SetGlobal("presummonreturnz",(int($singleclient->GetZ() * 100) / 100),5,"F");
				$singleclient->SetGlobal("presummonreturnh",(int($singleclient->GetHeading() * 100) / 100),5,"F");
				my $summonzone = (int(plugin::readglobal("summonallzone") * 100) / 100);
				my $summonx = (int(plugin::readglobal("summonallx") * 100) / 100);
				my $summony = (int(plugin::readglobal("summonally") * 100) / 100);
				my $summonz = (int(plugin::readglobal("summonallz") * 100) / 100);					
				my $summonh = (int(plugin::readglobal("summonallh") * 100) / 100);					
				$singleclient->MovePC($summonzone,$summonx,$summony,$summonz,$summonh);
			}
		}
	}
	#######        #returnplayers command
	elsif ($signal == 15000) {
		my @clist = $entity_list->GetClientList();
		foreach my $sclient (@clist) {
			if (not $sclient->GetGM()) {
				$sclient->SignalClient(50);
			}
		}
	}
}
I removed some code (though didnt bother optimizing that code that I left in place), that, I wanted to keep to myself for now. Hopefully I didn't break anything in the process, I only checked the code remaining for syntax.
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  #2  
Old 03-15-2017, 10:14 AM
Maze_EQ
Demi-God
 
Join Date: Mar 2012
Posts: 1,103
Default

Haha I remember when you wrote this and we had fun with it on NLAIR.
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