Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-01-2022, 10:02 PM
louis10162
Fire Beetle
 
Join Date: May 2011
Posts: 13
Default Bot spellcasting command + improvements request

I'm always been impressed with the implementation of bots in eqemu, but I can't help but think they've never reached their full potential and were never really completed.

I have numerous times attempted to play with bots from lvl 1 to max level on my server and always end up quitting in favor of boxing due to various issues. Ideally I would love to never box again, but the current bot implementation doesn't make it a great alternative.

The biggest issue I have is that you cannot choose targets for spells. Bots buff everyone with all buffs no matter the targets class. I'm not sure how it plays out at higher levels, but it makes playing lower levels very irritating when your mage bot is trying to keep a damage shield on your whole party, when you only want it cast on your tank. Combat spellcasting is ok, and I like the stances, but would still be nice to issue a command to cast a one-off spell on an npc sometimes. Obviously, none of this is an issue when boxing.

I think the simplest way around this would be to implement a spellcasting command, something like ^bot Botname1 spellcast Shield of Thorns Botname2. The logic would need to check for correct class, level, targets level, etc. but would not be that hard to implement. It would also work for casting one-off spells on npcs and could also be used to start the code to implement bot clickies.

I'm wondering if its possible to get something like this implemented? So much great work has been put into bots and it feels like its close to being completed, but not quite there yet.
Reply With Quote
  #2  
Old 06-02-2022, 08:36 AM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
Default

Quote:
Originally Posted by louis10162 View Post
I'm wondering if its possible to get something like this implemented? So much great work has been put into bots and it feels like its close to being completed, but not quite there yet.
Although bots were never "officially" supported by the project, (as a priority), there was indeed some great work put into them. Especially by Uleat, who practically revamped the whole bot command system, among all the other work he did. Unfortunately nobody has the time to put into them anymore. But who knows, maybe someday a spark will rekindle the fire.
__________________
Hanging out at Antonica.World
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:57 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3