Quote:
Originally Posted by Xgen
It has been years since it has been in existence. For a month, sony let us have at it in a no holds barred "permanent death" server. I would like to see something similar come to life. I have little to no experience coding eqemu servers, but plan to learn. I want to see this become a reality.
I plan on making this thread the thread for ideas on how this server is implemented.
Ruleset:
1. Death is permanent (PVE/PVP)
2. Full Loot
3. Points System (Collecting Coins off Player Corpses)
4. Full char reset, specified time not determined (Every Month?)
5. Exp. Modifier (faster leveling)
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Xgen...I remember this name vaguely.
pretty sure you were a gnome. I had two gnomes, a Wizard(25), and a Mage(38 )..initially I had zero pvp experience, first char I rolled was a human, but when I saw how unorganized they were...i rolled a gnome, and after getting pk'd about 10 times, I was accepted into darkenbane. lol.
no doubt, that's the most fun I've ever had in any pvp environment, only because of the sheer risk of pvp, and pve. remember how many people would die in guild xp groups?...especially in that haunted area near our home zone, the zone name escapes me...guys would be rolling over at lvl 22 regularly over there. and what about that lv 50 necro who got killed pveing on the spectres in oasis? memories.
that was truly the best pvp hustle ive ever seen when grey pkd that druid, who always teamed up with the mage hacker.(ascetic) That hacker caused like 5 of our members to quit. Stupid druid actually went to 1v1, should've known grey had a guildy waiting on the zoneline to zone in if there was trouble.