Quote:
Originally Posted by Anon.GM
but it doesn't matter as anyone running MQ get's banned on Anon.
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I hope you're taking that "hackers" table with a grain of salt. I've done lots of testing
with that and many innocent things will show up as an /MQ command. I just had one
recently with /MQZone entry showing up, so I went to test it and found out that a bad
set of x,y,z destinations in the zone_points table can cause that.
But "ghost characters" I was referring to are not relevant to players logged in game.
Yes, other things "in-game" can affect seperate player account numbers, but that's
a whole different topic. (boxers, etc)