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  #1  
Old 08-27-2008, 12:38 AM
phinius
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Location: norrath
Posts: 8
Default $mob->

What's the deal with these? Been trying to use a few commands from http://www.eqemulator.net/wiki/wikka...a=QuestObjects
but nothing is working. Started with some of the more complex stuff, and worked my way down to $mob->gate(); which is not working for me either.

Code:
sub EVENT_ATTACK{

quest::shout("rawr");
quest::settimer(1, 10);


		}

sub EVENT_TIMER{

	if ($timer == 1){

		quest::shout("BAM");
		$mob->gate();
			}

		}
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  #2  
Old 08-27-2008, 03:31 AM
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trevius
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Location: USA
Posts: 5,946
Default

Some of those are a little tricky to get working and some don't work at all I think.

Sometimes you might need to do $entity_list->gate(); or $npc->gate(); or something like that instead. And some of them, you need to get the mob ID first.

Here is a way to get the NPC ID and use it for something. I don't know if this would work, but I use something like this for adding hate to NPCs and other things:

Code:
my $gating_npc = $entity_list->GetMobByNpcTypeID(2120410);

  if ($gating_npc) {
    my $gate_now = $gating_npc->CastToNPC();
    $gate_now->gate(); }
The only thing that I know of that uses $mob is the SetHP() command.
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  #3  
Old 08-27-2008, 01:18 PM
phinius
Fire Beetle
 
Join Date: Aug 2008
Location: norrath
Posts: 8
Default

Thanks Trevius. Well in that case I guess I will go ahead and post what I'm actually tryng to do.

I want a mob to randomly pick someone on the hate list and set their level to 1.
I was referencing AndMetal's post here: http://www.eqemulator.net/forums/showthread.php?t=25588 where he suggests using:

Code:
$mob->GetHateRandom();
and then using that charid to cast a spell on a random person.

Code:
$mob->CastSpell(123, $mob->GetHateRandom());
He stated he was not sure if it would work, and I don't believe it is. I was using this script to test wether or not it was getting a charid. I believe I also tried $npc->castspell.

If GetHateRandom is working, how would I direct:

Code:
quest::level(1)
or

Code:
$mob->SetLevel(in_level, command= false)
to the randomly selected guy on the hate list?
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  #4  
Old 08-27-2008, 05:11 PM
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trevius
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Default

Once you have the client chosen, the quest::level command should work fine.

One thing I tend to do when I am testing is to use quest::say to verify if/what is being passed on or selected. So, in your case, you could do:

Code:
my $hate_target = $mob->GetHateRandom();  #this may need to be $npc instead of $mob

quest::say("My hate target is $hate_target."); #this will show if it selected someone or not and which one it selected

$npc->CastSpell(123, $hate_target);
quest::level(1);
I used a variable of $hate_target, cause I think using variables is a good way to replace certain things and to get them to run properly.
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  #5  
Old 08-27-2008, 05:15 PM
phinius
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Ok, I will try that.

Thanks again Trevius.
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  #6  
Old 08-27-2008, 11:13 PM
phinius
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Join Date: Aug 2008
Location: norrath
Posts: 8
Default

Tried this out, did have to use $npc instead of $mob. My mob relayed this message, and then it crashed zone.exe:

Code:
My hate target is Mob=SCALAR(0x218b6fc).
Any idea what that could mean?
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