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  #1  
Old 05-27-2008, 07:12 AM
johnblack100
Fire Beetle
 
Join Date: Jan 2008
Posts: 8
Default Item is out of charges

Hi George,
I seem to be having a problem when trying to add 'click effect item' to a weapon.
For example I added A complete Heal click effect to my weapon
I have your latest version of Eq Item Editor and I can successfully add a click item effect, however when I use it in game I get a message 'Item is out of charges'

Not sure if I am doing something wrong or I need to change something or is there a way to change the amount of charges to the item.

Can you assist?
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  #2  
Old 05-27-2008, 10:36 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
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I would suggest copying a weapon with a click effect first. Then try add these
casttime=6000
casttime_=6000
clicktype=4
maxcharges=-1
clickeffect=13

Hope it works

GeorgeS
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  #3  
Old 05-28-2008, 07:36 PM
qumdaan
Fire Beetle
 
Join Date: Mar 2008
Location: Australia
Posts: 4
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Cheers mate,
all worked out good your instructions help heaps
thanks alot
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  #4  
Old 05-28-2008, 10:03 PM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
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One more customer served

GeorgeS
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  #5  
Old 05-28-2008, 11:23 PM
erik_llewellyn
Sarnak
 
Join Date: Dec 2006
Posts: 98
Default

I also noted the same message ingame after using your EQ Items program to load my magelo profile. It seemed any item with a click effect loaded to the character as out of charges, yet they were all items with infinite charges. Ex: water sprinkler of nem ank, blazing vambraces, ect. I had to delete the item from my character in game, then summon it to get the click effects to work.

I am not sure if this is because of magelo imports not defaulting to a click count of -1 instead of null or 0, or if it's the EQ Items program not having the value defaulted to -1 if no value is imported.
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  #6  
Old 05-29-2008, 09:47 PM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,474
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Thanks for the tip - I never thought of looking into the character inventory profile - to see if that's what causing the item charges to go to 0

I'll see if I can figure it out tonight
GeorgeS
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