From a quick glance at the code, it looks like a bug. When you do a #bot create, it is checking against how many you have currently spawned, rather than how many you have created.
i.e. if you set Bot:CreateBotCount to 2, and you have two bots spawned, it won't let you create any more, but if you only have 1 spawned (or none), you can create as many as you want.
There doesn't appear to be a method coded to return how many bots a character or account has created.
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