Figured I'd show this off a bit. This is an early version of the in-game Quest Journal I've been working on. This is a bit duplicative of the Task Window but also will offer a lot more to the in game experience.
One of the huge reasons AF's pop has not sustained is after all of the revamps, the introduction content in large (Levels 1-120) and all the queues as to what to do on the server are extremely vague unless you ask someone a ton of questions. Not an ideal experience. To harbor this issue, I wanted to create something that many games already have and makes the experience smooth, which is offer a Quest Journal that guides you through your experience as a player so you can always see the big picture.
- It will be integrated with achievements
- Offer ways for players to make comments or posts on quests (Guides and such, or 'This quest sucks ass')
- Other players will be able to vote on comments on such quests for usefulness or non-usefulness
- Progression Queueing - From in game plugin functions you will be able to set queue's for a person who you are supposed to talk to etc.
- Be able to teleport to certain places based on flags. Some of these teleportation menus would only be available given you were at a specific NPC
This is all built using the clients browser. I've got it working to the point where you can view and accept quests very quickly using lightweight GUI elements.
Queue for a new quest: