Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Packetcollector

Support::Packetcollector Any PacketCollector related problems or questions should be posted here.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-20-2010, 12:20 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Question about collecting

I am just curious on doing a packet collect of a zone if you stop, or accidentally zone out, or even have to stop because it is such a complicated zone then why can you not piece together captures ? It would seem since you are generating an SQL file you could do a compare with a program and see where the differences are ?

I am just curious because I am currently doing a zone and notice that I have some spawns that a previous dump someone did, were missing.
Reply With Quote
  #2  
Old 12-20-2010, 02:04 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

Well, you can piece captures together manually if you want, e.g. if you have a named/rare spawn that was in your new capture that wasn't in a previous one, you can just take the INSERTs for that mob and source it in.

Of course you would need to change the id column to be one after the last insert from the previous collect.

Also, there is no automated way oif knowing which mob from the previous collect was the placeholder for the rare mob, unless it doesn't roam, in which case you can just look for a mob in the previous collect at the same location.

If it does roam, then you would have to look at the grid entries to figure out which the placeholder was. Of course if you are familiar with a particular zone on Live, then this would be a lot easier.
Reply With Quote
  #3  
Old 12-20-2010, 02:05 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Well my log for westfreeport was 10 times large than the one here ...

http://www.peqtgc.com/logs/

Do you want to look at it before I post it somewhere ?
Reply With Quote
  #4  
Old 12-20-2010, 02:17 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Well I uploaded it, guess I should had put my name on the filename but I did not.

http://www.peqtgc.com/logs/file.php?...eeportwest.zip

If someone could check it to make sure I did it right. I spent about 3-4 hours in freeportwest trying to make sure I opened every vendor and combed every inch of the zone, using the automap in EQ to make sure I touched all areas. If this is a way i can contribute then this is something I can and do not mind doing.
Reply With Quote
  #5  
Old 12-20-2010, 03:38 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

I just sourced in that log and can verify it is a good collect. You have a few more spawns than the previous collect (I think there are some Christmas mobs up at the moment), about 50 more merchants, and several more ground spawns (possibly seasonal, maybe added since the original collect, etc.), plus loads more pathing data.

So, good job It's really up to you if you want to spend time collecting. I'm, sure the collect will come in useful, either to PEQ when they reach that expansion in the progression, or to other server ops who want to populate those zones sooner and not wait for PEQ.
Reply With Quote
  #6  
Old 12-20-2010, 05:32 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Quote:
Originally Posted by Derision View Post
It's really up to you if you want to spend time collecting.
I want to do anything to be useful instead of being a leech and using the product without chipping in, so yes I am going to continue this. My only issue is my guy hit level 65 and I never leveled him further. So I will collect every zone I can collect. I am going to start with Freeport and the adjacent zones, then spider out from there.

I just really wanted to know if I did it right, the last thing I want to do is spend hours and not get a good extraction. I am saving the pcap files to my server in case we need them in the future. Doing East Freeport as we speak.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:50 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3