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  #1  
Old 06-27-2004, 06:18 PM
Eshry
Sarnak
 
Join Date: Nov 2003
Posts: 47
Default Win64

Just out of curiousity, have you guys thought about compling a Win64 or Linux64 version of it? Optimize it for the 64-bit architecture?
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  #2  
Old 06-28-2004, 03:23 AM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default

There wouldn't be a whole lot of change that would have to be done for this, really all you would have to do would be compile it on that platform with a compiler built for that platform. Unless it changes the basic data types like int to 8 bytes instead of 4 in which case most of the structs that access the data and format it for the packets would be completely wrong and it owuld require some major rewrites.
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  #3  
Old 06-28-2004, 08:15 AM
Eshry
Sarnak
 
Join Date: Nov 2003
Posts: 47
Default Well

It does change some of the structures... makes int != long, etc. You have to be careful when dealing with a 64-bit server and 32-bit client for the packets, etc.
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  #4  
Old 06-29-2004, 07:52 AM
daeken_bb
Discordant
 
Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
Default

But since eqemu uses int8, int16, int32, etc all you'd need to do is fix the typedefs, if anything.
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