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  #1  
Old 04-30-2002, 10:24 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default Fun with boats :)

Some fun I had with boats after I put in some scripting to move them about.

I spawned some orcs on the deck of the sirens bane. I have it set to by default start 4723 as a mob factory. Hence why three popup immediately.
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  #2  
Old 04-30-2002, 10:26 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

Soon a goblin and their pet skunk jumped aboard the ship!
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  #3  
Old 04-30-2002, 10:27 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

The orcs huddle to discuss their plan. But the dwarven sailor has come back down from the rigging -- and a nasty surprise is being cooked up by the goblin wizard!
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  #4  
Old 04-30-2002, 10:28 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

Don't mess with a dwarf's boat.
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  #5  
Old 04-30-2002, 10:29 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

I set a boat as a mobfactory in erudsxing.

That dragon (601 race: size 50) is going to its master, one of the local ships. It wound up flying just above the deck.
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  #6  
Old 04-30-2002, 10:43 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

Your server must be something like 'Bizarro World'

lol... great stuff Mal !
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  #7  
Old 04-30-2002, 11:02 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

Im curious, were you casting the AE against the NPC's? Because in a way, its disabled... Trying to find a solution to the point where zone wide AE's won't cast on all NPC's (which obviousely causes mass disconnections)
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  #8  
Old 04-30-2002, 12:41 PM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

Not I. The goblin wizard was.
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  #9  
Old 04-30-2002, 12:57 PM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

Hmm... must be a faction thing
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  #10  
Old 04-30-2002, 01:29 PM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

whoo nice, malo!!
__________________
Hmm...
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  #11  
Old 05-01-2002, 02:29 AM
ice^storm
Fire Beetle
 
Join Date: Apr 2002
Posts: 12
Default

Very nice man, how long does it usually take you to make these scripts?
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  #12  
Old 05-01-2002, 02:41 AM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
Default

Scripting the boat around took me a little under a minute or so. Just a matter of using #loc on myself as I flew around the shore. All the action and mobfactories were not scriped, so that helps quite a bit :)

I have been known to lose track of an hour or more while exploring the locals. ;)
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