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  #1  
Old 08-17-2008, 01:35 AM
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trevius
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Default 1126 and 1127 crashing

I am not sure if the problem is on my end or not, but I tried running version 1126 and 1127 and both cause my zones to crash when players try to form a group. I did add the new table in and it seems like the group does get added to the table for a minute, but the zone crashes at the same time.

Maybe I am still missing something, but I figured it was worth mentioning in case someone else sees similar problems.
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  #2  
Old 08-17-2008, 01:40 AM
KLS
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It's fixed in 1128; which I'm not sure why it didn't get added to the nightly builds last night.
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  #3  
Old 08-17-2008, 01:45 AM
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Thanks KLS! BTW, that raid work looks amazing. I mentioned to my server that raids were being looked into and they sounded really excited
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  #4  
Old 08-17-2008, 01:50 AM
KLS
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SVN looks down atm which may explain it.

Groups.cpp
Group::Group(Mob* leader)
Remove the top two function calls to cleargroup and cleargroupleader

Also there's a somewhat rare crash in countdispellablebuffs where an invalid spell is checked against adding a IsValidSpell for the buff.

I don't have a diff unfortunately but the big one is the group constructor resetting groups to null -.-.
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  #5  
Old 08-17-2008, 04:22 AM
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trevius
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Quote:
Originally Posted by KLS View Post
SVN looks down atm which may explain it.

Groups.cpp
Group::Group(Mob* leader)
Remove the top two function calls to cleargroup and cleargroupleader

Also there's a somewhat rare crash in countdispellablebuffs where an invalid spell is checked against adding a IsValidSpell for the buff.

I don't have a diff unfortunately but the big one is the group constructor resetting groups to null -.-.
Thanks again. NP on not having a diff. I will just wait until it is ready. I just wanted to make sure that if anyone else was seeing that problem that I mentioned it so they knew it wasn't something on their end.

I happened to find it while I was moving my database from Linux to my Windows PC temporarily so I could install raid drives on my Linux PC. First I went to 1127 and saw that there were a ton of crashes happening, so I went down to 1126 and they were still going on. So, I just figured it was a problem with my Windows config lol. I was busy trying to get the Linux PC rebuilt so I didn't put much thought into it. Finally, I ran into enough issues with getting raid working properly that I figured I better fix my windows server. Thought that I might as well try 1125 since I knew that one worked, and sure enough that resolved it lol. Glad it did too, cause it took some pressure off of my shoulders. They can play just fine on my Windows PC while I get the raid working at my own pace.
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  #6  
Old 08-17-2008, 09:32 AM
So_1337
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I didn't want to be a pest since it sounded like you had plenty of feedback from over at PEQ to work from, but groups were being disbanded any time that someone zoned as well. I'm guessing that's fixed in 1128?

You've done quite a few huge overhauls, and they're going to help in big ways. I've actually been surprised how many different things you've been touching on with each update, you're all over the place! And it's great stuff. Thanks again!
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  #7  
Old 08-20-2008, 04:36 PM
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trevius
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Quote:
Originally Posted by KLS View Post
SVN looks down atm which may explain it.

Groups.cpp
Group::Group(Mob* leader)
Remove the top two function calls to cleargroup and cleargroupleader

Also there's a somewhat rare crash in countdispellablebuffs where an invalid spell is checked against adding a IsValidSpell for the buff.

I don't have a diff unfortunately but the big one is the group constructor resetting groups to null -.-.
Is SVN still down? Looks like the 1128 download is still MIA.
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  #8  
Old 08-20-2008, 04:44 PM
Angelox
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Here's the 'Angelox' method;
go here
When you go into a directory, sort by date, newest up at the top. right click 'save as' on the files you see that are new.
Eventually, you'll have all the new files, copy them over to the most recent version EqEmU already posted.
Usually the changes are in /zone and /common - sometimes in /world.
You have to click on the file , tell you get to an option to save it.
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