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  #1  
Old 11-14-2008, 02:17 PM
KingMort
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Default Invitation to an International Time Honored Experince

Folks who have logged on here from MANY Nations...

I welcome all to the world of Raid Addicts (www.raidaddicts.org) We offer the ultimate online gaming Everquest experience preferred to some above LIVE.. We have many languages and countries participating in this project...

But as a Side Note to other servers

Storm Haven , Scars.. and PEQ ..

Would very much like to work out a special portal to transport the player from POK (or some other zone) to your world... Directly !!!

Without the assistance of the Login Server.. No offense Eqemu Community and Doodman the loginserver pwns... Just saying I think the servers would unite more with some kind of a portal...

Imagine you click on the Storm Haven portal or the PEQ portal and Instantly transported not to the server select screen , but to the Character Select Screen of the server that you clicked on.......

I am not a Coder.. But please consider this as an option or a possibility?? I think it would go far to help every server to Unite with one common zone used for Teleporting to other worlds...

King Mortenson
Owner - www.raidaddicts.org
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  #2  
Old 11-14-2008, 02:56 PM
Richardo
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That would be interesting. I'd like to see this done.
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  #3  
Old 11-14-2008, 03:18 PM
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Secrets
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While somewhat related to this idea, I would rather propose this instead of a portal to another server:

Special EQEMulator Community event.

Server Ops would get together, share the custom zones they made, and tweak them to the difficulty of their server. This would mean, all servers participating in this event will post a custom zone that they have worked on before. A server op would download this zone, tweak it, and make sure it fits the criteria of balance on that person's server. I have shared one of my zones with Scars of Amerous tweaked for their server, and I was thinking that perhaps Storm Haven could use the zone, Raid Addicts, and basically whoever wanted it. While it destroys the purpose of original content, it also adds a level of a feeling that you are sharing to a community, instead of directly competing with a server. I've seen too many servers have people rebel and start their own server, because they disagreed with policies that the server op put forth for them. However, if they could find it in their hearts to take 30 minutes to export a zone from MySQL using the filter tool (provided you organize in that manner) and share with the other people in the community, that would bring us closer together in the end.

While I don't expect anyone to go through with this idea, I will say this: I am willing to give up the same zone I gave to Scars to the communities' server ops if they are willing to go through by handing something out in return.

All in all, it would be pretty neat if people came together in this manner, whether it be via KingMort's portal idea or this. I do not mean to hijack a thread, I mean to add on in constructive thinking.

ps: To clarify on what I mean by 'balancing it for your server', that would mean you put in the loot and factions yourself, while the scripting and spawning of NPCs would already be done. It would be a dream to see this place working as a community in not only the database + coding livelike side, but in the custom code side as well, a la eqbots.
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  #4  
Old 11-15-2008, 12:12 AM
Richardo
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I could make a portal zone and custom portal objects per server. (Like a stone that you can click that says, "PEQ" on it Physically.)
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  #5  
Old 11-15-2008, 06:42 AM
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trevius
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I try to keep custom files down to a minimum and nothing that would effect playing on other servers. The only custom files I have right now are the spell files. I think custom files alone is a huge reason why this idea would be very hard to implement properly. Most custom servers have at least a custom spell file, and I know that many of them are not compatible. And if there are other custom files, it would cause even more issues.

The idea Secrets has is an interesting one. But, many custom servers tend to use the same zones, so it would be hard to give one that doesn't overlap with custom content on another server. Plus, I doubt people would be willing to give up their best zone. Which means that it would just be a bunch of mediocre stuff, which I don't think makes it worth the hassle and possible issues.

I have shared many quest files that were made for my server that I thought might be useful to other admins. If I was to share any of my custom zones, I think one that probably wouldn't overlap with other servers is my Corathusa zone. The zone is pretty simple, but it has a unique system in it for leveling and gaining points to spend on armor instead of just getting normal item drops from the NPCs.
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  #6  
Old 11-15-2008, 11:13 AM
xexllama
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I agree Trevius.

Example being the last time I played on RA I believe CH was modified to have a 2 second cast time? That's just one example of many which differ greatly from server to server.

While the idea on paper sounds fantastical and euphoric, it would encompass an array of issues. Now why not a collaboration server? Maybe have each server Dev agree to one or two zones, which they can customize in anyway they deem fit, with custom lore drops etc within context. Almost a Picasso server filled with various pieces which congeal to form a larger picture?

A 'combine' custom server if you will?

I would view this as a way for each server to demonstrate it's unique ability to host the best WHILE improving the community strength by involving multiple participants..

or maybe I've had to many beers?
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  #7  
Old 11-16-2008, 02:33 PM
Dragius
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I love to have this implemented but I foresee there being a lot of.... problems.... that come with it. Here is an idea and in no way am I a coder. So I don
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  #8  
Old 11-16-2008, 02:39 PM
Dragius
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I love to have this implemented but I foresee there being a lot of.... problems.... that come with it. Here is an idea and in no way am I a coder. So I don’t know if this would work but could each server not change the name of the zones and we download a map pack per server to access? That way we all have custom zones still and there wouldn’t be a problem with content issues then. Also, the spell access is via file per database right? I could be wrong and so often I am but couldn’t we have each server access the spells via say servernamespell.ext that way it could function on each server and not have an issue. Make is part of the map pack so that it would install just as easy.
Things that would cause problems would be armor, quest rewards and what not per custom server. We would all have to have a standard idea on loot items, raid items, and so on so forth. It would also mean a lot of sharing on all sides to make sure we are together sending the same message.
"We are a team and share the same basic idea."
So I would say this is possible but would take some time and effort on everyone’s part. I would love to help in anyway if I could, Even if that means being taught or learning programming.
Overall this would make it a bigger project instead of many small projects there for having a much broader support. Yes we all have our idea of the perfect server and that is where we have to compromise. As one would say many minds are greater than one. We would be our own super computer. hehe

Dont know why but its not showing up like I want. Copy and paste out of word..... yuk but you get the idea of what I am saying
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  #9  
Old 11-16-2008, 04:36 PM
Richardo
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How about rather than designating an entire zone to this, make an NPC that does it all?
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  #10  
Old 11-17-2008, 03:10 AM
AndMetal
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Gonna try to reel this one back in...

Quote:
Originally Posted by KingMort View Post
Would very much like to work out a special portal to transport the player from POK (or some other zone) to your world... Directly !!!

Without the assistance of the Login Server.. No offense Eqemu Community and Doodman the loginserver pwns... Just saying I think the servers would unite more with some kind of a portal...

Imagine you click on the Storm Haven portal or the PEQ portal and Instantly transported not to the server select screen , but to the Character Select Screen of the server that you clicked on.......

I am not a Coder.. But please consider this as an option or a possibility?? I think it would go far to help every server to Unite with one common zone used for Teleporting to other worlds...
I could see this being possible, albeit a little complicated to accomplish...

Creating an in-game portal is easy enough (think door/NPC + quests). We would then need a quest command that would send the character's info to the other server. That would probably require some additional functions to both push the info & receive it on the other end.

The hard part would be tricking the client into switching to a different server, either via zoning or camping to character select. I honestly think it would be best to be handled during zoning, if possible, since different zone servers can, in theory, have different IP addresses & ports. That way, the client still thinks it's on the same (world) server, so the UI config files don't change. I think the only hard part would be making item #'s match up properly between servers, so your Cloth Cap doesn't become an Ancient Frostreaver (ouch?), etc.

If we could combine it with inter-server chat via the in-game chat channels (hosted via IRC?), you could essentially link every server together to create one huge community. Now wouldn't that just be hawt?
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  #11  
Old 11-17-2008, 03:26 AM
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trevius
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One of the major issues with this idea that hasn't even been mentioned yet is the possibility for exploits. Since you aren't authenticating at the login server again, you don't need a password, and that means that someone could potentially find a way to log in characters/accounts on other servers that they do not own and most importantly GM accounts. It just isn't worth that kinda risk. This would be a bit too much hassle for it to be worth the effort IMO.

I do think that some kinda combined effort between servers would be cool, but I am sure there are probably better ways of doing it. The hard part is finding something that everyone can agree with. It would be awesome to see some kinda Frankenstien custom server that had many people working on it, but without a VERY strict guideline for the content of that, it would be nearly impossible to make anything well-balanced and consistent quality. I think PEQ works well because they all have a common ground to agree on and work towards. But, you get devs working on custom servers and they all want to shoot for the sky lol. Can you imagine King Mort, Jibbatwinkers, Hunter, Spider, me and all of our dev teams all working on 1 server together? That would be a nightmare lol.
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  #12  
Old 11-17-2008, 04:00 AM
AndMetal
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Quote:
Originally Posted by trevius View Post
Since you aren't authenticating at the login server again, you don't need a password, and that means that someone could potentially find a way to log in characters/accounts on other servers that they do not own and most importantly GM accounts. It just isn't worth that kinda risk. This would be a bit too much hassle for it to be worth the effort IMO.
I could see that being possible if you put up your own server & knew the LS account name, LS account ID #, etc, but you would also have to know what account would be that of a GM/Admin. That doesn't include knowing how to code that ability in, which I can only think of a handful of people on the forums that may be able to accomplish that.

In the same token, you could create some sort of Access Control List to limit what servers have access to put characters onto your server using some sort of password/key, either per-server or shared.

Anyways, just some thoughts...
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  #13  
Old 11-17-2008, 07:11 AM
KingMort
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Quote:
Can you imagine King Mort, Jibbatwinkers, Hunter, Spider, me and all of our dev teams all working on 1 server together? That would be a nightmare lol.
Hahha yeah he is right, We are are very strong minded / strong willed people.. Could cause some bit of friction Still it would be interesting.

King
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  #14  
Old 11-17-2008, 09:57 AM
Richardo
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Quote:
Originally Posted by trevius View Post
Can you imagine King Mort, Jibbatwinkers, Hunter, Spider, me and all of our dev teams all working on 1 server together? That would be a nightmare lol.
Oh lord.. 1200dmg 2delay weapons, tons of zones with custom storylines and portals to extra-terrestrial dimensions + a whole lot of tom foolery.
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  #15  
Old 01-12-2009, 05:31 AM
spider661
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lol sorry guys i have not been around much lots of work going into our server (lots of new stuff coming soon) but hey i like this idea i would not be opposed to talking about it.. we should all get together one day and talk on the topic.. the portal things sounds like a great idea it would need some work and some cooperation but what doesn't now days..

what about a linked chat/mail servers even that would be a step in the right direction.. heck i have a server setting here with the same specs i use for my server right now i would love to work on a project server as a whole even.. anyways you all know my vent if not its on my site jump on talk with me im always there.. may take me a min to answer if im not sitting at the computer so dont log in say hi and leave ask for me and wait a few.

anyways ill defiantly keep a watch on this topic now.
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