Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-09-2010, 03:36 PM
thepoetwarrior
Discordant
 
Join Date: Aug 2007
Posts: 307
Question Spell Editor + Export/Import

I'm told the current working version of a spell editor for my up to date database is Ailia&Bleh Spell Editor 2.0

First from command line I used the "perl export_spells.pl"

Then I load into editor, edit, save.

Then I did "perl import_spells.pl -d"

And now users complaining a lot of their spells are not working.

Good thing I made a backup of my spells table, so I just reverted back to that table.

Question. Why are the new spells I'm making not working anymore?

As I'm typing this out, I just kinda realized, maybe people were using the Titanium version of my spells_us.txt file. I think I forgot to re-export to a SoF compatiable version for my users, maybe that was it.

Anyways, going to try that. In mean time, can anyone verify which spell editor is working? If I remember, the spells table went thru minor changes in the last year? Would this affect anything with export, edit, import? Please let me know.

Thanks,

Hunter - EZ Server
Reply With Quote
  #2  
Old 10-09-2010, 03:58 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

Quote:
Originally Posted by thepoetwarrior View Post
I'm told the current working version of a spell editor for my up to date database is Ailia&Bleh Spell Editor 2.0

First from command line I used the "perl export_spells.pl"

Then I load into editor, edit, save.

Then I did "perl import_spells.pl -d"

And now users complaining a lot of their spells are not working.

Good thing I made a backup of my spells table, so I just reverted back to that table.

Question. Why are the new spells I'm making not working anymore?

As I'm typing this out, I just kinda realized, maybe people were using the Titanium version of my spells_us.txt file. I think I forgot to re-export to a SoF compatiable version for my users, maybe that was it.

Anyways, going to try that. In mean time, can anyone verify which spell editor is working? If I remember, the spells table went thru minor changes in the last year? Would this affect anything with export, edit, import? Please let me know.

Thanks,

Hunter - EZ Server

Use Null's Spell editor, connect directly to your database and save only changes you make to your database, will make your life easier.

http://www.eqemulator.org/forums/sho...t=31419&page=4
Reply With Quote
  #3  
Old 10-09-2010, 04:59 PM
thepoetwarrior
Discordant
 
Join Date: Aug 2007
Posts: 307
Default

Heard Nulls is broken currently.

Anyways, after importing the Titanium version, I had to export to a SoF version and reupload for my users, and seems to have worked fine.
Reply With Quote
  #4  
Old 10-09-2010, 05:34 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

Quote:
Originally Posted by thepoetwarrior View Post
Heard Nulls is broken currently.

Anyways, after importing the Titanium version, I had to export to a SoF version and reupload for my users, and seems to have worked fine.
I've used Nulls for thousands of spell edits. You can try an earlier version.
Reply With Quote
  #5  
Old 10-09-2010, 05:47 PM
pfyon's Avatar
pfyon
Discordant
 
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Default

The only problem is using Null's with the most recent version of MySQL, as MySQL added 'range' as a reserved name which conflicts with the column name as the query used doesn't backtick the column names.

Or so I understand.
Reply With Quote
  #6  
Old 10-09-2010, 07:04 PM
Tabasco's Avatar
Tabasco
Discordant
 
Join Date: Sep 2009
Posts: 269
Default

I use the PEQ PHP editor for spells and most other things, and phpmyadmin for everything else.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:54 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3