I made some changes recently to the BagType enumeration and skill check codes...
These shouldn't have affected that, but lemme take a quick look.
EDIT:
I didn't see anything in the TS code that my changes would affect...
If you don't see any client messages, and can't locate the messages in the server logs, try the experiment again
and immediately scan the zone log file for any pertinent messages. A failure of the actual combine call should
push a message to EQEmuLog.
https://github.com/EQEmu/Server/blob...kills.cpp#L369