Yeah, the server loads spell information from the database when it starts up, and the client loads the spell information from spells_us.txt when it starts up. 
 
To apply a spell change made in the database, you need to restart the server, update the spells_us.txt file on the client, and restart the client. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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