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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 09-28-2015, 04:42 PM
Cilraaz
Sarnak
 
Join Date: Mar 2010
Posts: 77
Default Lock World Until Zones Load

Is it possible to force the world server to a locked status until all static zones load without needing to be manually unlocked from in game? What I'm looking for is a command or something that I can put in my server start-up script to handle this. Is there anything along these lines available?
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  #2  
Old 09-28-2015, 05:44 PM
N0ctrnl's Avatar
N0ctrnl
Discordant
 
Join Date: Jan 2007
Posts: 443
Default

Well, another option is to use the web interface. You don't have to be in game to lock/unlock a server.
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  #3  
Old 09-28-2015, 06:08 PM
Cilraaz
Sarnak
 
Join Date: Mar 2010
Posts: 77
Default

Quote:
Originally Posted by N0ctrnl View Post
Well, another option is to use the web interface. You don't have to be in game to lock/unlock a server.
I hadn't thought about the web interface, so I may use that in the interim. I was really hoping for a way to do it automatically/programmatically, though.
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  #4  
Old 09-28-2015, 06:25 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
Default

I had thought about just writing a launcher in Perl, which would fix this as one of the issues I have with it. The existing one pisses me off
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