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  #1  
Old 01-22-2002, 04:38 AM
Zeitgeist
Discordant
 
Join Date: Jan 2002
Posts: 289
Default New Ethernalquest .3.21alphabetahydroxy or something...

See below:

Here is the changelog:

Version 0.3.2 Alpha

* SoL support (almost all zones are now available)
* More zones will have doors and basic spawns
* #loc fixed to show correct position
* new # commands: #size, #pvp, #invisible, #level
* configuration file will now allow to use '\' together with '/'
* you will no longer be disconnected from world server if
everquest directory is not setup correctly
* other players will be able to see you sitting down or standing up
  #2  
Old 01-22-2002, 04:52 AM
Bunga
Sarnak
 
Join Date: Jan 2002
Posts: 58
Default

Still no combat or spells?
  #3  
Old 01-22-2002, 05:22 AM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

huh? theres adready fighting and spells in ( but not all spells yet )
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  #4  
Old 01-22-2002, 05:26 AM
Vipermmx
Sarnak
 
Join Date: Jan 2002
Posts: 89
Default

I wouldnt look forward to *spells for along time with there emu. Now combat maybe in afew months.

*spells have alot of shit to type to get them working. hehe.
  #5  
Old 01-22-2002, 05:27 AM
Vipermmx
Sarnak
 
Join Date: Jan 2002
Posts: 89
Default

Hmm:

He means Ethernal Quest not EQEmu.
  #6  
Old 01-22-2002, 05:32 AM
Hmm
Discordant
 
Join Date: Jan 2002
Posts: 276
Default

lol. i should read posts more carefully.
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  #7  
Old 01-22-2002, 07:03 AM
Zeitgeist
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Join Date: Jan 2002
Posts: 289
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Thanks that make you go "Silly, Hmmm..." ;")
  #8  
Old 01-24-2002, 10:20 PM
Ztaar
Fire Beetle
 
Join Date: Jan 2002
Posts: 25
Default

I have already tried the EthernalQuest 0.3.2.1 and I must say that it looks ok, but I will not use it.
Reason : I find too many annoying things in EthernalQuest, like having to put coordinates into the #zone command. I have played EQ for a very long time now, but I do not walk around with the coordinates for eg. zoneins for every zone
There are also some other bugs that annoys me, like the inventory not always functioning, etc, etc.

I prefer using EQemu 0.1.7 instead og EthernalQuest, and that pretty much says it all (using 0.2 now ofcourse, hehe)
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  #9  
Old 01-25-2002, 02:35 AM
Zeitgeist
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Join Date: Jan 2002
Posts: 289
Default

Understood, you are saying that .1.7 is the point where EQEmu surpassed the current release of EthernalQuest in your eyes. Coo!
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