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 Just after the !GetGM() if statement at 1582 in attack.cpp you add:
 
 Mob* compareMob = killerMob;
 if ( killerMob->GetOwner() != NULL )
 compareMob = killerMob->GetOwner();
 
 then wherever inside that large if statement you see killerMob, make it compareMob.
 
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