Quote:
	
	
		
			
				
					Originally Posted by  starblight
					 
				 
				I have been looking over the code after the last 2 suggestion and I found this code in exp.cpp. 
	Code: 
		if (GetLevel() < 51) {
		m_epp.perAA = 0;	// turn off aa exp if they drop below 51
	} else
		SendAlternateAdvancementStats();	//otherwise, send them an AA update
 It seems like if I were to comment that part of the code out I might be able to set AA's on below 51? Before I tried it I was hoping for some feedback.  
			
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 I had a lot of issues updating to the latest source so this took longer then I planed but I did try it and while I am now able to turn AA exp on with a slash command it dose not register when gaining experience. 
Next time I make changes to source I will be giving Cilraaz's example a chance. Looks a little harder but at least it works 
