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      | Quests::Custom Custom Quests here |  
	
	
		
	
	
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				05-26-2015, 04:41 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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				 Gain AA points each level 
 I am trying to get 2 AA added to a character each level up to and including level 50.  I have pieced this together from other peoples code to try and get it to work.  I am placing this in the ...quest/global/global_player.lua file.  I am not sure what I am doing but trying to learn lol. 
	Code: sub EVENT_LEVEL_UP
	if ($ulevel < 51) {
		$client-AddAAPoints(2);
	}
} |  
	
		
	
	
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				05-26-2015, 04:45 PM
			
			
			
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			| Administrator |  | 
					Join Date: May 2013 Location: United States 
						Posts: 1,604
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 Try this:  
	Code: sub EVENT_LEVEL_UP {
    if ($ulevel < 51) {
        $client->AddAAPoints(2);
    }
} Edit: You were missing a { on the subroutine at the top and missing a > on $client->AddAAPoints.
 
Edit 2: This is Perl, not Lua, I didn't notice you said you were putting it in a Lua file.			 Last edited by Kingly_Krab; 05-26-2015 at 04:51 PM..
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				05-26-2015, 04:56 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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 I still seem to be doing something wrong. It doesn't seem to do anything.  This is what is looks like in the global_player.lua. After adding it the file has a red exclamation point in the icon instead of a green check that used to be there. All I did was past the code in the end. Did i add it correclty? Thank you for the reply. 
	Code: function event_enter_zone(e)
	local qglobals = eq.get_qglobals(e.self);
	if(e.self:GetLevel() >= 15 and qglobals['Wayfarer'] == nil) then
		local zoneid = eq.get_zone_id();
		if(e.self:GetStartZone() ~= zoneid and (zoneid == 1 or zoneid == 2 or zoneid == 3 or zoneid == 8 or zoneid == 9 
		or zoneid == 10 or zoneid == 19 or zoneid == 22 or zoneid == 23 or zoneid == 24 or zoneid == 29 or zoneid == 30 
		or zoneid == 34 or zoneid == 35 or zoneid == 40 or zoneid == 41 or zoneid == 42 or zoneid == 45 or zoneid == 49 
		or zoneid == 52 or zoneid == 54 or zoneid == 55 or zoneid == 60 or zoneid == 61 or zoneid == 62 or zoneid == 67 
		or zoneid == 68 or zoneid == 75 or zoneid == 82 or zoneid == 106 or zoneid == 155 or zoneid == 202 or zoneid == 382 
		or zoneid == 383 or zoneid == 392 or zoneid == 393 or zoneid == 408)) then
			e.self:Message(15, 
				"A mysterious voice whispers to you, \'If you can feel me in your thoughts, know this -- "
				.. "something is changing in the world and I reckon you should be a part of it. I do not know much, but I do know "
				.. "that in every home city and the wilds there are agents of an organization called the Wayfarers Brotherhood. They "
				.. "are looking for recruits . . . If you can hear this message, you are one of the chosen. Rush to your home city, or "
				.. "search the West Karanas and Rathe Mountains for a contact if you have been exiled from your home for your deeds, "
				.. "and find out more. Adventure awaits you, my friend.\'");
		end
	end
end
function event_combine_success(e)
	if (e.recipe_id == 10904 or e.recipe_id == 10905 or e.recipe_id == 10906 or e.recipe_id == 10907) then
		e.self:Message(1,
		"The gem resonates with power as the shards placed within glow unlocking some of the stone's power. "
		.. "You were successful in assembling most of the stone but there are four slots left to fill, "
		.. "where could those four pieces be?"
		);
	elseif(e.recipe_id == 10903 or e.recipe_id == 10346 or e.recipe_id == 10334) then
		local reward = { };
		reward["melee"] =  { ["10903"] = 67665, ["10346"] = 67660, ["10334"] = 67653 };
		reward["hybrid"] = { ["10903"] = 67666, ["10346"] = 67661, ["10334"] = 67654 };
		reward["priest"] = { ["10903"] = 67667, ["10346"] = 67662, ["10334"] = 67655 };
		reward["caster"] = { ["10903"] = 67668, ["10346"] = 67663, ["10334"] = 67656 };
		local ctype = eq.ClassType(e.self:GetClass());
		e.self:SummonItem(reward[ctype][tostring(e.recipe_id)]);
		e.self:SummonItem(67704);
		e.self:Message(1, "Success");
	end
end
function event_command(e)
	return eq.DispatchCommands(e);
end
sub EVENT_LEVEL_UP {
    if ($ulevel < 51) {
        $client->SetAAPoints(($client->GetAAPoints() + 2));
    }
}
			
			
			
			
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				05-26-2015, 04:57 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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 oh crap ok. so is there a global quest that is perl that this can be placed in? |  
	
		
	
	
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				05-26-2015, 05:01 PM
			
			
			
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			| Administrator |  | 
					Join Date: May 2013 Location: United States 
						Posts: 1,604
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 Yes, just make a global_player.pl in the quests/global folder. global_player.lua will have precedence though, so if you're not using that file you may want to delete it or rename it to something else. |  
	
		
	
	
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				05-26-2015, 05:05 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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	Quote: 
	
		| 
					Originally Posted by Kingly_Krab  Yes, just make a global_player.pl in the quests/global folder. global_player.lua will have precedence though, so if you're not using that file you may want to delete it or rename it to something else. |  Thats why my global_player.pl file never workes then lol. Great thank you for the help you are awesome. |  
	
		
	
	
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				05-26-2015, 05:15 PM
			
			
			
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			| Administrator |  | 
					Join Date: May 2013 Location: United States 
						Posts: 1,604
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 Let me know if it all works. |  
	
		
	
	
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				05-26-2015, 05:20 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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 It does work. It only seems to register one level up even if you get several, but that is almost a non issue as you should never get more then one level at a time.  Thank you again for your time. |  
	
		
	
	
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				05-26-2015, 05:32 PM
			
			
			
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			| Administrator |  | 
					Join Date: May 2013 Location: United States 
						Posts: 1,604
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 No problem, just private message me or add my Skype (Kingly.krab) if you have any Perl/Lua related questions. |  
	
		
	
	
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				01-23-2017, 07:35 PM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Feb 2011 Location: england 
						Posts: 7
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 cant seem to get it working
 im guessing im missing something
 
 heres ho i have it
 
 sub EVENT_LEVEL_UP {
 
 AutoTrain();
 
 }
 
 sub AutoTrain {
 
 $client->Message( 15, "Your experiences across the realm have infused you with increased power and knowledge..." );
 
 # set all available skills to maximum for race/class at current level
 foreach my $skill ( 0 .. 74 ) {
 next unless $client->CanHaveSkill($skill);
 my $maxSkill = $client->MaxSkill( $skill, $client->GetClass(), $ulevel );
 next unless $maxSkill > $client->GetRawSkill($skill);
 $client->SetSkill( $skill, $maxSkill );
 }
 
 # scribe all spells for current level
 quest::scribespells( $ulevel, $ulevel - 1 );
 
 # train all discs for current level
 quest::traindiscs( $ulevel, $ulevel - 1 );
 
 }
 
 }sub EVENT_LEVEL_UP {
 if ($ulevel < 51) {
 $client->AddAAPoints(3);
 }
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				01-25-2017, 07:01 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Feb 2011 Location: england 
						Posts: 7
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 fixed it got rid of part of code and moved rest and it works like a charm   |  
	
		
	
	
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				10-07-2023, 10:06 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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 I hate to necro my old thread but I am trying to remake my old server and having an issue getting this to work again. I have added the code to the global.player.pl file, but can not seem to get it to work. (I renamed the .lua file of the same name)
 I see someone above had an issue and said they found a way to fix it but didn't post the fix. Is there a new way to write this code to get it to work?
 
 this is what I put in the file
 
 sub EVENT_LEVEL_UP {
 if ($ulevel < 51) {
 $client->SetAAPoints(($client->GetAAPoints() + 2));
 }
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				10-07-2023, 12:21 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Feb 2013 
						Posts: 65
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 Ok so I have found out it has something to do with the level triggers is why it is not working. If I remove that line, it works fine. Below is what I used and it now works. Good enough for me. 
 
 sub EVENT_LEVEL_UP {
 $client->SetAAPoints($client->GetAAPoints()+2);
 }
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