Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-08-2006, 01:06 AM
d00d
Sarnak
 
Join Date: Aug 2003
Posts: 52
Default zone compile errors

I'm trying to compile zone.exe 7.0-795 / when i try to build zone.exe i get these errors. Anyone know how to fix it?

Error 1 error LNK2019: unresolved external symbol "void __cdecl ReloadAllPatches(void)" (?ReloadAllPatches@@YAXXZ) referenced in function "void __cdecl command_opcode(class Client *,class Seperator const *)" (?command_opcode@@YAXPAVClient@@PBVSeperator@@@Z) command.obj
Error 2 error LNK2019: unresolved external symbol "void __cdecl RegisterAllPatches(class EQStreamIdentifier &)" (?RegisterAllPatches@@YAXAAVEQStreamIdentifier@@@Z ) referenced in function _main net.obj
Error 3 fatal error LNK1120: 2 unresolved externals .\../Build/Zone.exe
Reply With Quote
  #2  
Old 06-08-2006, 03:56 AM
LostZaphod
Sarnak
 
Join Date: May 2006
Posts: 43
Default

Compiling / Make is a two step process.
Step one
The compiler opens the project file and reads it's contents. The contents of this file tell the compiler the location and file names to open and convert into object code.
If you get ERRORS, There could be 2 reasons for this, the physical file is missing or the file is no longer needed.

Step two
The Linker opens all object files that were created in process one, and resolves all of the calls. If you get ERRORS, This means that a needed object was not found, a file name is missing inside of the project file or a library file that was needed could not be found.

In your case, "ReloadAllPatches" and "RegisterAllPatches" could not be found in the object code. Look inside of all of the files (*.h and *.cpp) for the values
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:05 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3