Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 02-13-2008, 08:07 AM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default Combat Crash

Hey guys...

Something strange has happened and I am having trouble tracking down the problem. I have been running the peq-ykesha-release since it was released with no problems.

Today I downloaded the latest CVS version. I updated with drop_system and load_system. No errors. I can log back in, zone and walk around with no problems.

However, if I start any type of combat the zone crashes after about 8-10 seconds.

If I reload the peq-ykesha-release everything goes back to working normal.

Any ideas?

Thanks.
Reply With Quote
  #2  
Old 02-14-2008, 04:20 AM
Congdar
Developer
 
Join Date: Jul 2007
Location: my own little world
Posts: 751
Default

What build are you using the new cvs database with?
Reply With Quote
  #3  
Old 02-14-2008, 05:10 AM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default

I have tried it with version 1080 thru 1091.
Reply With Quote
  #4  
Old 02-15-2008, 04:54 AM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default

This is no longer an issue. My recent blunder has pushed me to rebuild from scratch.

- Razzle
Reply With Quote
  #5  
Old 02-21-2008, 06:37 AM
classiceq
Sarnak
 
Join Date: Jan 2008
Posts: 47
Default

I need to resurrect this thread. Since solving my other problems I am back to this one. Once I start combat in any zone that zone crashes with the latest CVS version sourced.

- Rian
Reply With Quote
  #6  
Old 02-27-2008, 07:45 AM
Fridgecritter
Hill Giant
 
Join Date: Feb 2008
Posts: 195
Default Rules

I had this same issue when I setup my database the first time. The rule_sets table column "ruleset_id" needs to match the rule_values table column "ruleset_id" or you will get the error your are getting, along with a bunch of other errors.

Once I changed the ruleset_id to 0 and all of the ruleset_id fields in the rule_values table to 0 to match, those errors went away, and the server no longer crashed when people started combat. When you say the error re-occurred when you sourced the database back in, this tells me that you need to check those two values to make sure those match. When the server starts, it looks in the rule_sets table and if the value is 0, it checks the rule_values table and applies all of the values that are set to ruleset_id 0 in that table.

Hope that helps.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:27 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3