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  #16  
Old 04-03-2011, 12:30 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
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here is a curious question.
if it fires off player.pl, won't that mean that weather will change every time someone enters the zone?
So in 5 min, 5 people enter the zone, and weather changes 5 times =)
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  #17  
Old 04-04-2011, 02:06 AM
louis1016
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yes it is, i made that code just based on that first code someone posted, i run all dynamic zones so its fine for me but for something like static zones or a large population server something else must be done. A better method that I'm almost done writing is a player.pl script that changes to a random weather type with a random intensity after a random duration of being in the zone. That will work much better to seemlessly randomly change the weather in a zone. I dont know how the bigger servers handle their weather, but for small server purposes the player.pl scripts do the job just right.
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  #18  
Old 04-04-2011, 02:43 AM
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ChaosSlayerZ
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you can attach a code to a invisible "teleport_man" npc, and run it on timer

then it won't be player dependent regardless number of players or static zones
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  #19  
Old 04-04-2011, 06:03 PM
louis1016
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thanks, ill try that
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