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  #16  
Old 02-23-2015, 02:09 AM
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  #17  
Old 02-23-2015, 03:41 AM
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  #18  
Old 02-25-2015, 05:12 PM
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If anyone has had a chance to use this recently, I welcome any feedback. I should be continuing work here on it this weekend...
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  #19  
Old 02-25-2015, 07:00 PM
epilz
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Have used it multiple times over the past week. The mass field editor is very nice, and it cuts down a lot of time. Changed 4 custom zones in about 10 minutes, compared to spending time crawling the DB.
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  #20  
Old 02-25-2015, 07:19 PM
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Quote:
Originally Posted by epilz View Post
Have used it multiple times over the past week. The mass field editor is very nice, and it cuts down a lot of time. Changed 4 custom zones in about 10 minutes, compared to spending time crawling the DB.
That's awesome to hear
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  #21  
Old 02-26-2015, 01:04 AM
atrayas
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Very nice, you're just making life easier and easier, keep it up.
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  #22  
Old 02-26-2015, 08:19 AM
utbbop
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I use your tools daily.
This NPC Editor is awesome and does save much time!
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  #23  
Old 02-27-2015, 11:05 AM
iluvseq
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I've started using this recently as well, it is quite nice.

One bit of feedback: I think it would make sense to move the 'maxlevel' column to be adjacent to the 'level' column in the grid view, so that it is easier to see the level range for an NPC. As it is now, the 'maxlevel' column is buried deep to the right...
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  #24  
Old 02-27-2015, 04:51 PM
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Quote:
Originally Posted by iluvseq View Post
I've started using this recently as well, it is quite nice.

One bit of feedback: I think it would make sense to move the 'maxlevel' column to be adjacent to the 'level' column in the grid view, so that it is easier to see the level range for an NPC. As it is now, the 'maxlevel' column is buried deep to the right...
That is the native order of the database table, so the tool will match that.

However, I do plan to add the ability to order fields and select which fields you want to see.

Thanks for posting
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  #25  
Old 03-02-2015, 03:02 PM
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Didn't have too much time this weekend, was grinding House of Cards.

- Added lootdrop item adding.
- Added intuitive item search along with lootdrop item adding
- Added the ability to edit loot table details straight in the grid

Still needed (Loot):
- Add a lootdrop directly
- Delete lootdrop entry
- Delete lootdrop table



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  #26  
Old 03-04-2015, 05:56 AM
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Quick update, loot is 90% done. Keep in mind when I get done doing these I push them to EoC immediately. No reason to wait.

[NPC] Lootdrop item table, add ability to remove items:
[NPC] More adjustments to make the loot pane far less jumpy when
[NPC] Added ability to edit lootdrop table values
[NPC] Loot Table entry removals implemented a58eb53
[NPC] Display 'Real Chance' of an item dropping that takes in the
[NPC] Beginning of allowing Loot tables search/add
[NPC] Added ability to be able to see the actual drop rate for an item in consideration to its parent lootdrop record of probability


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  #27  
Old 03-04-2015, 09:04 AM
utbbop
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So awesome.

Thanks Akka!!!!!!!!!!!!!!!!
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  #28  
Old 03-05-2015, 07:04 AM
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Ok, finally done with loot, very thoroughly. Can get going with other features in the NPC Editor.

https://github.com/Akkadius/EQEmuEOC...351d1...master

[NPC] Loottable pane no highlights row entry when selected
[NPC] Initial point in which items can be added to lootdrops from a v…
[NPC] Adding items to lootdrop entries work from a popup item search …
[NPC] Fix lootdrop display pane by drawing it a half a second after i…
[NPC] Lootdrop item table, add ability to remove items: http://i.imgu…
[NPC] More adjustments to make the loot pane far less jumpy when diff…
[NPC] Added ability to edit lootdrop table values
[NPC] Loot Table entry removals implemented
[NPC] Display 'Real Chance' of an item dropping that takes in the fac…
[NPC] Beginning of allowing Loot tables search/add
[NPC] Made highlight row functionality much less costly. It would ite…
[NPC] Add 'X Item(s) in lootdrop total' message underneath lootdrop t…
[NPC] Add 'loot_table_search_lootdrop.js/php pair' for AJAX requests …
[NPC] Adding lootdrop entries into the loot table are now functional
[NPC] Can now add custom lootdrops and add existing

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  #29  
Old 03-05-2015, 07:11 AM
Kingly_Krab
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I really like these new changes, can't wait to see where it is in the next year. Good work, Akkadius!
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  #30  
Old 03-05-2015, 07:31 AM
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Quote:
Originally Posted by Kingly_Krab View Post
I really like these new changes, can't wait to see where it is in the next year. Good work, Akkadius!
What are you implying?
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