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  #31  
Old 01-22-2002, 01:00 AM
Pyrotek
Sarnak
 
Join Date: Jan 2002
Posts: 97
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Simple solution... If you don't want to use the login server, revert back to v0.1.9. heh... We all know how you feel about the situation, maybe if you all email JSmelly he'll remove the dll check.
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  #32  
Old 01-22-2002, 02:13 AM
Bunga
Sarnak
 
Join Date: Jan 2002
Posts: 58
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...or, you can release the login server.
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  #33  
Old 01-22-2002, 03:44 AM
Hack_attack
Sarnak
 
Join Date: Jan 2002
Posts: 37
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Quote:
Originally Posted by /dev/n00b
The one thing i loved about EQemu is that I HAD CONTROLL. i decided who was logged on, who had what, who was where, etc etc etc (controll freak..?.. me....NEVER)

I dont like the fact that i can no longer controll that. lets hope they do release some sort of login server that WE can use for ourselves/friends.



acualy you can still chose who gets in your server. see if someone gets in and they do somthing that you dont like. (when doing this make sure you set your own account status to 200) then open mysql. and type this in
use eq
select * from account
and then look for there account name.
then after you find there account name type
update account set password=(whatever) where id=(the id of there account)
and then there should also be a selection that has this thing like lsaccountid or somthing like that
type this in next
update account set lsaccountid=NULL where id=(there id number)
then join your server and type
#kick (playername) .
it worked for me but i dont know how well it works yet. im still working with commands to keep people out of servers. :P
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  #34  
Old 01-22-2002, 05:07 AM
darvik
Fire Beetle
 
Join Date: Jan 2002
Posts: 21
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Btw - I guess whoever said it was "slow" seemed to be right .. I tried again late last night and it seemed to be working ok, no longer have the bad login/password issue - got my server up and going no hassles
0.2.0 is a great release, awesome work guys
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  #35  
Old 01-22-2002, 05:15 AM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
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Quote:
Originally Posted by Hack_attack





acualy you can still chose who gets in your server. see if someone gets in and they do somthing that you dont like. (when doing this make sure you set your own account status to 200) then open mysql. and type this in
use eq
select * from account
and then look for there account name.
then after you find there account name type
update account set password=(whatever) where id=(the id of there account)
and then there should also be a selection that has this thing like lsaccountid or somthing like that
type this in next
update account set lsaccountid=NULL where id=(there id number)
then join your server and type
#kick (playername) .
it worked for me but i dont know how well it works yet. im still working with commands to keep people out of servers. :P
That there is too much work or time taken up. i just want a damn private server for me and 10 buddies. i dont want to be in the middle of killing somthing having to deal with unwanted visitors.
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  #36  
Old 01-22-2002, 05:31 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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Well then, feel free to write your own login server, not bitch about the way the dev team is having to do their's.
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  #37  
Old 01-22-2002, 07:04 AM
madborg
Banned
 
Join Date: Jan 2002
Posts: 322
Default

Quote:
Originally Posted by n00b8472
That's what I meant.. I registered a 2nd account on gotfrags and it wouldn't work.. Apparently the gotfrags server is a little slow on the updates, because when I tried it again 10 minutes later, it worked fine.. go figure
whoops i didnt read that carefully before. Strange that you would have a 10 minute lag when the message says you have to activate within 15 minutes, so the tendancy for most people would be to rush to login in.
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