Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old 03-20-2005, 03:55 PM
saveus
Sarnak
 
Join Date: Mar 2005
Posts: 30
Default

now i have another pb importing 3ds as a mech ground work
but now i try to import different object and oz generate all time a flat cube

i resume the what i want to do, i try to make an inside/outside in a volcano.

in first version i use a heightmap for make the zone and make tunnel with a dongeon builder 3ds file.

but have when a try to use "split with a ground mesh".
(i suppose is due to a face too big )

i put files here if you want to see.


after this i ll try to make this directly in truespace ( i prefer it to modelling) ,
an a make a big cube and use "substract" fonction for make the zone(see sample picture) but dont work have a flat cube when import (see the picture) .




p.s. i'm working with oz only since 1 week dont know yet all functions
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:49 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3