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 Well, the number of fields seems to be fine.  They all work just great with the spell editor I am using which requires a standard 203 number of fields for every line in the file.  It gives errors if any lines don't have that many fields and I get no errors on the downloaded version from Live.
 Does anyone know how I would up the max number of spells in the source?  Can I just adjust how many the array loads up?  I went through with the spell editor and changed every field of every player usable spell that didn't have a value that the spell editor understands, which I assume means it is something that Titanium doesn't have support for.  So, I think that should stop me from getting errors when casting those spells.  I also removed all spells that are placeholders, test spells and even the multi version spell from level 71+ (I only left the original and removed RK II and RK III).  Now I just need a way for it to allow me to load them all.
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