I just pulled rev654 and looked at spdat.h, it was already:
Code:
//#define NEW_LoadSPDat
#define DB_LoadSPDat //load from DB vs spells_us.txt. for now, we're piggybacking NEW_LoadSPDat, so it will take precedence
i never looked at it before so i don't know when it was changed.
i'll compile and see what happens. my spells_new table in the db is full. (14257 spells it looks like)