Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-29-2002, 11:47 AM
Ralex
Fire Beetle
 
Join Date: Oct 2002
Posts: 7
Default Correct 3.6 Install?

Does the Default database come with static mobs and NPCs, or did I install the 3.6 correctly? I'm really not sure, as the Install.BAT window hangs at a blinking cursor after the command line appears.

Something seems to have happened. I notice stationary MOBs in Cobalt Scar, Butcherblock, Blackburrow, etc etc. I'd like to know if it ran correctly, or rather if I ran it correctly.

It seems the readme is straightforward enough that all you need to do is run the Install.BAT, which I'm hoping is the correct way. Is the DB released in the 3.11 Zip entirely blank? Just curious. If it is, then I'm assuming the DB is correctly placed.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:15 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3