 
			
				04-03-2012, 10:52 PM
			
			
			
		  
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				 Dragon 
				
				
				
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					Join Date: Nov 2008 
					Location: GA 
					
					
						Posts: 905
					 
					
					
					
					     
				 
				
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	Quote: 
	
	
		
			
				
					Originally Posted by  cavedude
					 
				 
				I've completed the functionality of quest::buryplayercorpse locally, and so it won't allow for duplicate corpses after my next commit. I don't know when that will be, I am testing several other changes on PEQ atm, and want to get them all committed at the same time. But everything's looking good, so hopefully soon. 
			
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 Hero of the day.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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