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Old 08-30-2014, 09:42 PM
Mill3nia
Fire Beetle
 
Join Date: Apr 2007
Posts: 13
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Narrowed it down to global_npc.pl I have setup for the random loot. if anybody can take a look at this and see what could possibly cause it let me know please!

Code:
sub EVENT_SPAWN{
    #::: START: Akka's Diablo Loot Handler :::#
    $NTYPE = 0; #::: TRASH
    if(substr($npc->GetName(), 0, 1) eq "#" && substr($npc->GetName(), 1, 2) ne "#"){  $NTYPE = 1; } #::: NAMED
    if(substr($npc->GetName(), 0, 2) eq "##" && substr($npc->GetName(), 2, 3) ne "#"){ $NTYPE = 2; } #::: RAID
    $LID = (200000 + ($NTYPE * 1000) + $npc->GetLevel());
    if($npc->GetLoottableID() != $LID){
        $npc->ModifyNPCStat("loottable_id", (210000 + ($NTYPE * 1000) + $npc->GetLevel())); $npc->AddLootTable();
        $npc->ModifyNPCStat("loottable_id", (200000 + ($NTYPE * 1000) + $npc->GetLevel())); $npc->AddLootTable(); 
    }
    #::: END: Akka's Diablo Loot Handler :::#
}

Edit: I figured it out. update if anybody else has this issue put "return unless $npc->GetLoottableID();" after #::: START: Akka's Diablo Loot Handler :::# and before $NTYPE
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