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Development: Custom Code This is for code thatdoes not emulate live and wont be added to the official code.

 
 
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Old 07-07-2019, 11:44 PM
Huppy's Avatar
Huppy
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Sorry, I was going by this (that you posted), which #spawnfix does the same thing. You can use '#repop close' instead of repopping the whole zone.

Quote:
Originally Posted by dclarkpf View Post
I uses #spawnadd after targeting a mob. It will make the targeting mob disappear.
Then #repop and you should see both the mob you targeted and the new spawn location populate with mobs. (of course the whole zone repops because of this)
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