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				 Problem with global loot 
 I have a rather long streak of crickets chirping when I post, hopefully this won't continue it...
 I'm trying to enable global loot so that every non-skipping mob has a 50% chance of dropping a lamp with red tinsel (item 59444). So far, no luck. Can anyone spot the problem(s) below? Here are the records I added, with notes on trivial fields:
 
 global_loot:
 id,description,loottable_id,enabled,min_level,max_  level,min_expansion,max_expansion
 21,STUFF,200000,1,0,100,-1,15 (all other values null)
 
 lootdrop:
 id,name,min_expansion,max_expansion
 200000,STUFF,-1,-1 (all other values null)
 
 lootdrop_entries:
 lootdrop_id,item_id,item_charges,equip_item,chance  ,disabled_chance,multiplier
 200000,59444,1,0,50,0,1 (all "level" fields set to 0)
 
 loottable:
 id,name,avgcoin,done
 200000,200000_STUFF,0,1
 (cash set to 0, expansions to -1, flags to null)
 (I have no idea what "done" does, neither 0/1 work)
 
 loottable_entries:
 loottable_id,lootdrop_id,multiplier,droplimit,mind  rop,probability
 200000,200000,1,6,0,100
 
			
			
			
			
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