Quote:
Originally Posted by jbb
Good morning!
I've put my dump for dranksscar at
http://eqengine.fx2100.com/output.txt
The position data looks the same as yours.
However my renderer seems to be rather wrong in that zone too.
I need to do some more checking.
Edit: I rewrote this post as first of all I though mine was working but it's not. Perhaps we've misinterpreted the data structure in some way. It looks right, but maybe those aren't just x, y, z rotations,
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Have you thought that maybe you use the unknown for something? hmm...