The problem is that your mesh object has some polygons with no texture, and OpenZone is choking on it. I just uploaded version 5.9, which will at least let the export proceed, but the real problem is that you have a missing texture.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.