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Old 11-28-2005, 06:43 AM
stinkbeer
Fire Beetle
 
Join Date: Oct 2005
Posts: 15
Default Unconfirmed agility bug? (0.6.2/PEQ DB)

Hello,


I probly found a strange agility bug. This bug makes you for 80% dodging/evading attacks from mobs

I shall explain it a bit:

When i make a new toon and use command: #level 65
Enquip it with GoD items.

but when i start to hit a con red mob. The mob self is attacking me but he cant hit me for 80% of the time.
In the zone window i get the following message (after a few seconds of fight):
[Error] Error in Client::acmod(): Agility: 499, Level: 65
[Error] Error in Client::acmod(): Agility: 499, Level: 65
[Error] Error in Client::acmod(): Agility: 499, Level: 65
[Error] Error in Client::acmod(): Agility: 499, Level: 65


The problem i think is that my base agility is verry high so that the mob must roll a verry verry high dice number to hit me. (my stats are unchanged btw when i press in game on I)


I have a short workaround for this and that is the following:
Use command: #level to ding you 62 from lvl 1 (havn't tryed higer)

use the next command: #setxp 9999999 a couple of times to ding you 65 due big xp boosts.

When i enquip my xpboosted toon with the same gear the mob hits me almost like as on a live server and i dont evade/dodge 80% of his attacks. (with the same AA's)

BTW.
If you allready used #level 65 to get your toon 65 and you use #level 62 to downlevel him you still get the agility bug in your Zone.exe window.

Can someone confirm this ? (cant find this bug in the Wiki)


Greetings,

Stinkbeer.
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