A few more things. If its RZ ruleset thats cool, but please don't make the faction like RZ. On Zek (which was RZ ruleset) the NPC's attacked people randomly who were fighting near them, not based on who had faction. I could be ally to someone and they could be scowl and be invis but as soon as I hit them the npc's jump me over him which is extremely gay. Please make it to where they attack the one with lesser faction only and leave the higher faction alone like it was on SZ.
Is the magic dmg reduced to 66% like zek?
Lvl 50's won't even attempt to kill out of their range because that penalty is super harsh. I would think it would be better to impose a less harsher rule like they lose kills (IE lvl 50 kills a level 23 then he loses 27 kills 50-23). Just a suggestion.
Im super excited about this server. So many people will want to play. BTW those are just suggestions. Obviously I'm not you and I can't see the disadvantage at the moment. And if you could answer the rest of my question on my original post, I would be psyched.
|