Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 10-28-2006, 02:17 PM
Rhodan
Hill Giant
 
Join Date: Oct 2006
Posts: 179
Default

Thanks for the tips guys!

Got the server up on the public LS (though it'll never be a truly public server - just for a group of buddies since I'm using my cable connection which is only 1-2Mbit upload and my TOS says NO SERVERS!. Gotta keep the traffic low and stay below the radar heh).

I'm digging through the database, already fixed the zone destination from nexus to the bazaar (it plopped me outside the geometry) as well as the gfay scion. shouldn't take too long to get up to speed now that I'm past the unfamiliar config stuff. SQL and databases are familiar at least.

I hadn't looked until now, but I thought a lot of the server functionality was scripted in perl but I see that's mainly quests. I'll have to concentrate on learning whats here before heading off to C++ land. I've used C (literally decades ago) and I've used Java, but never C++. I don't suppose it'll be massively difficult to learn enough to modify existing code (fingers crossed!).

Making NPCs weaker would definitely work, but that means modifying a hell of a lot of database entries! I'll have to refresh my SQL knowledge... I know I can do something like a nested query where I can pull the value of something (say level) add 1 to it, then save that. I just have to remember how for one, and learn what to change, for two.

Gonna be fun learning though!
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:03 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3