FNW, what's in the Zone debug logs is slightly confusing then:
Code:
[10.30. - 16:14:00] [ZONE__INIT] Loading server configuration..
[10.30. - 16:14:00] [ZONE__INIT] Log settings loaded from log.ini
[10.30. - 16:14:00] [ZONE__INIT] Connecting to MySQL...
[10.30. - 16:14:00] [ZONE__INIT] CURRENT_ZONE_VERSION: EQEMu 0.7.0
[10.30. - 16:14:00] [ZONE__INIT] Log settings loaded from ./log.ini
[10.30. - 16:14:00] [ZONE__INIT] Mapping Incoming Opcodes
[10.30. - 16:14:00] [ZONE__INIT] Loading Variables
[10.30. - 16:14:00] [ZONE__INIT] Loading zone names
[10.30. - 16:14:06] [ZONE__INIT] Loading items
[10.30. - 16:14:06] [ZONE__INIT] Loading npc faction lists
[10.30. - 16:14:06] [ZONE__INIT] Loading loot tables
[10.30. - 16:14:06] [ZONE__INIT] Loading guilds
[10.30. - 16:14:06] [ZONE__INIT] Loading factions
[10.30. - 16:14:06] [ZONE__INIT] Loading titles
[10.30. - 16:14:06] [ZONE__INIT] Loading AA effects
[10.30. - 16:14:06] [ZONE__INIT] Loading swarm spells
[10.30. - 16:14:06] [ZONE__INIT] Loading tributes
[10.30. - 16:14:06] [ZONE__INIT] Loading corpse timers
[10.30. - 16:14:06] [ZONE__INIT] Loading commands
This looks like the Items and Loot Tables are loaded into each zone -- tho the memory usage makes me think differently. Wouldn't zone mob loot table be unique to that zone only? Maybe this is getting off topic. Sorry.