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Old 11-09-2006, 08:32 AM
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cavedude
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We thought about that, too. I like having the NPC ID being based on the zone ID because then you can look at its entry and say hey, this guy is in Overthere. It makes world building MUCH easier. Part of the purge I am doing to my database involves deleting duplicate identical mobs and updating their spawn entries to the single NPC entry. Those mobs that are "universal" and are found in multiple zones I feel should have their own block of reserved IDs, possibly in the 800-900k range (or some other obscure number that will probably not get a zone assigned to it any time soon by SOE) That way, when world builders look at a tree snake for example, they can automatically tell by its ID that hey, this guy is a roamer.
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