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Old 12-31-2006, 06:30 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Yes Cripp, that does work, if you have a matching Pet name in the Pets and NPC_Types tables. I think the problem is, the #makepet command shows 2 different syntaxes.

Typing just #makepet alone says to do it the way you suggest (and the way that works), #makepet [creature_type].
Quote:
You say, '#makepet'
Usage: #makepet pet_type_name (will not survive across zones)
Typing #help makepet shows a much different syntax, and does not work any longer.
Quote:
You say, '#help makepet'
Available EQEMu commands:
#makepet [level] [class] [race] [texture] - Make a pet
1 command listed.
You say, '#makepet 50 1 73 1'
Unable to find data for pet 50
Following this second syntax, I believe the 1st parameter is trying to be compared to something in the Pets/npc_types tables, and failing the lookup. The rest of this old syntax is ignored, apparently.


PS: I actually had to create MonsterSum5 myself to get a level 70 pet to show up. I think they stopped at MonsterSum4 in PEQ, which is a level 60 pet.
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