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Old 10-11-2007, 11:47 PM
kai4785
Fire Beetle
 
Join Date: Sep 2007
Posts: 18
Default

Ya, I have start up scripts, but it just calls './eqlaunch peq' . I'm not sure how that's supposed to work.

start.sh
Code:
#!/bin/sh

ulimit -c 99999999

rm -f .zone_shutdown
rm -f .world_shutdown

set -x

LNAME="peq"     #launcher name
if [ "$1" = "test" ]; then
        LNAME="test"
fi

P=`pwd`
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$P"

#make sure we have a place to log
mkdir -p logs 2>&1 > /dev/null

#clear out old logs, if both are stopped
if [ ! -e .lock-zones -a ! -e .lock-world ] ; then
  for f in logs/eqemu_*.log
  do
        if [ "$f" = "logs/eqemu_commands_zone.log" ]; then
                continue;
        fi

        rm -f $f
  done
fi

#boot up world
if [ ! -e .lock-world ] ; then
        touch .lock-world
#       ./world 2>&1 > logs/world &
        ./persist_world 2>&1 > logs/world &
        # wait for shared memory to load
        sleep 15
fi

#start up the official launcher
if [ ! -e .lock-launcher ]; then
        touch .lock-launcher
        ./eqlaunch $LNAME 2>&1 > logs/launcher &
fi
stop.sh
Code:
#!/bin/sh

touch .zone_shutdown
touch .world_shutdown

killall world eqlaunch zone
sleep 3

if ps ax|grep -e 'w[o]rld' -e 'z[o]ne' -e 'eq[l]aunch' >/dev/null; then
                killall -9 world eqlaunch zone
                sleep 2
fi

./cleanipc
rm -f .lock-zones .lock-world .lock-login .lock-launcher

The more I look at it the more it seems that I'm simply missing something in the database. My `launcher` and `launcher_zones` tables are both empty.

Can you dump what you have in those tables on a working server for me?

Last edited by kai4785; 10-12-2007 at 07:51 AM..
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