Idea... single player EverQuest?
I've always had this dream... EverQuest as a single player game.
After working on several projects, namely working hard on KMRA, I realized something.
The 'something' I realized was that most servers' databases are closed to the public in terms of databases, source, etc. (Minus PEQ, which mimics live and is open source.)
But, I had a crazy idea. What if someone was to make a custom server that anyone can download, set up, and start playing and adding on to in the form of 'mods' to this database/source?
It would have to be completely different though. Custom content is what people want, so why not make your own and play through it with your friends? You could play through the game like it was The Elder Scrolls III, meaning, you could roam free, and play through it like it was storyline based.
Or, you could play it any way you wanted to. Say there's a level 1 rat in the game who you think is too tough to start out with. You could use #npcedit hp 13 and change that rat because YOU think the rat is too tough, not anyone else.
That brings up another point that would be solved in the community with this type of LAN RPG.
Hacking. We know MQ2's out there, but if it's on a local server, that brings out something very important. You don't have to worry about that hacker warping, ghosting, etc. Hell, if you wanted to do it yourself, go for it, it's your server and if someone wants to play the game without cheats, by all means they can.
Having a central database like this would also make it easier to do mods to a custom game. And who says it just has to be one person making this type of game? Make as many of them as you wanted to. Have your friends mod your game. Have another person make something LIKE yours but with a whole different storyline and quests, or even have a version-control system for official releases of YOUR game, and people can mod it any way they want. Heck, if someone wants, share it with the community so everyone can see what YOU did. I think THAT is what open source is all about.
Minilogin still works if you get everything working properly.
It's not too late to have a new start on an old game.
In fact, Minilogin helps support this idea of having local servers like this, because you can be disconnected from the internet and still play the game like you want to.
So, in conclusion, that's an idea I have been thinking about for the last... 2-3 weeks. I already am starting on a "LAN-RPG" myself, and maybe will have one ready to be shown sometime.
I'd like to hear what you as a community thinks about this type of idea, and when the time comes and i'm finished with my project, I will release it to the public and show that maybe, MAYBE that it can work.
Single player EverQuest was always a dream of mine; maybe it can become a reality if I or someone else puts an effort torwards it.
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